Wand of Magic Missiles
Value
0 gp
Type
Wondrousitem
This slender wand of dark wood is carved with tiny runes that pulse faintly when the wand is held. It has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the Magic Missile spell. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
Special Properties
Location: Floor 3: The Sunken Archive, carried by Seris the corrupted acolyte
Attunement: No
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