Zombie
medium undead, neutral evil
Defense
Proficiencies & Senses
Reference Text
Size: Medium Type: Undead Alignment: neutral evil Armor Class: 8 Hit Points: 22 Hit Dice: 3d8+9 Speed: "walk": 20 Challenge Rating: 1/4 Actions: ["attack_bonus": 3, "damage_bonus": 1, "damage_dice": "1d6", "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.", "name": "Slam"] Special Abilities: ["desc": "If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.", "name": "Undead Fortitude"]