Unicorn

large celestial, lawful good

Challenge 5 (1800 XP)

STR
-
DEX
-
CON
-
INT
-
WIS
-
CHA
-

Defense

Armor Class 10

Proficiencies & Senses

Reference Text

Size: Large Type: Celestial Alignment: lawful good Armor Class: 12 Hit Points: 67 Hit Dice: 9d10+18 Speed: "walk": 50 Challenge Rating: 5 Actions: ["desc": "The unicorn makes two attacks: one with its hooves and one with its horn.", "name": "Multiattack", "attack_bonus": 7, "damage_bonus": 4, "damage_dice": "2d6", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.", "name": "Hooves", "attack_bonus": 7, "damage_bonus": 4, "damage_dice": "1d8", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.", "name": "Horn", "desc": "The unicorn touches another creature with its horn. The target magically regains 11 (2d8 + 2) hit points. In addition, the touch removes all diseases and neutralizes all poisons afflicting the target.", "name": "Healing Touch (3/Day)", "desc": "The unicorn magically teleports itself and up to three willing creatures it can see within 5 ft. of it, along with any equipment they are wearing or carrying, to a location the unicorn is familiar with, up to 1 mile away.", "name": "Teleport (1/Day)"] Special Abilities: ["attack_bonus": 0, "damage_dice": "2d8", "desc": "If the unicorn moves at least 20 ft. straight toward a target and then hits it with a horn attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.", "name": "Charge", "desc": "The unicorn's innate spellcasting ability is Charisma (spell save DC 14). The unicorn can innately cast the following spells, requiring no components:\n\nAt will: detect evil and good, druidcraft, pass without trace\n1/day each: calm emotions, dispel evil and good, entangle", "name": "Innate Spellcasting", "desc": "The unicorn has advantage on saving throws against spells and other magical effects.", "name": "Magic Resistance", "desc": "The unicorn's weapon attacks are magical.", "name": "Magic Weapons"]