Scout

medium humanoid, any alignment

Challenge 1/2 (100 XP)

STR
-
DEX
-
CON
-
INT
-
WIS
-
CHA
-

Defense

Armor Class 10

Proficiencies & Senses

Reference Text

Description: **Scouts** are skilled hunters and trackers who offer their services for a fee. Most hunt wild game, but a few work as bounty hunters, serve as guides, or provide military reconnaissance. Size: Medium Type: Humanoid Alignment: any alignment Armor Class: 13 Hit Points: 16 Hit Dice: 3d8+3 Speed: "walk": 30 Challenge Rating: 1/2 Actions: ["desc": "The scout makes two melee attacks or two ranged attacks.", "name": "Multiattack", "attack_bonus": 4, "damage_bonus": 2, "damage_dice": "1d6", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.", "name": "Shortsword", "attack_bonus": 4, "damage_bonus": 2, "damage_dice": "1d8", "desc": "Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.", "name": "Longbow"] Special Abilities: ["desc": "The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.", "name": "Keen Hearing and Sight"]