Phase Spider

large monstrosity, unaligned

Challenge 3 (700 XP)

STR
-
DEX
-
CON
-
INT
-
WIS
-
CHA
-

Defense

Armor Class 10

Proficiencies & Senses

Reference Text

Description: A **phase spider** possesses the magical ability to phase in and out of the Ethereal Plane. It seems to appear out of nowhere and quickly vanishes after attacking. Its movement on the Ethereal Plane before coming back to the Material Plane makes it seem like it can teleport. Size: Large Type: Monstrosity Alignment: unaligned Armor Class: 13 Hit Points: 32 Hit Dice: 5d10+5 Speed: "climb": 30, "walk": 30 Challenge Rating: 3 Actions: ["attack_bonus": 4, "damage_bonus": 2, "damage_dice": "1d10", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 18 (4d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.", "name": "Bite"] Special Abilities: ["desc": "As a bonus action, the spider can magically shift from the Material Plane to the Ethereal Plane, or vice versa.", "name": "Ethereal Jaunt", "desc": "The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.", "name": "Spider Climb", "desc": "The spider ignores movement restrictions caused by webbing.", "name": "Web Walker"]