Hobgoblin
medium humanoid, lawful evil
Defense
Proficiencies & Senses
Reference Text
Size: Medium Type: Humanoid Alignment: lawful evil Armor Class: 18 Hit Points: 11 Hit Dice: 2d8+2 Speed: "walk": 30 Challenge Rating: 1/2 Actions: ["attack_bonus": 3, "damage_bonus": 1, "damage_dice": "1d8", "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage, or 6 (1d10 + 1) slashing damage if used with two hands.", "name": "Longsword", "attack_bonus": 3, "damage_bonus": 1, "damage_dice": "1d8", "desc": "Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.", "name": "Longbow"] Special Abilities: ["attack_bonus": 0, "damage_dice": "2d6", "desc": "Once per turn, the hobgoblin can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is within 5 ft. of an ally of the hobgoblin that isn't incapacitated.", "name": "Martial Advantage"]