Hill Giant
huge giant, chaotic evil
Defense
Proficiencies & Senses
Reference Text
Size: Huge Type: Giant Alignment: chaotic evil Armor Class: 13 Hit Points: 105 Hit Dice: 10d12+40 Speed: "walk": 40 Challenge Rating: 5 Actions: ["desc": "The giant makes two greatclub attacks.", "name": "Multiattack", "attack_bonus": 8, "damage_bonus": 5, "damage_dice": "3d8", "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.", "name": "Greatclub", "attack_bonus": 8, "damage_bonus": 5, "damage_dice": "3d10", "desc": "Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.", "name": "Rock"]