Guard
medium humanoid, any alignment
Defense
Proficiencies & Senses
Reference Text
Description: **Guards** include members of a city watch, sentries in a citadel or fortified town, and the bodyguards of merchants and nobles. Size: Medium Type: Humanoid Alignment: any alignment Armor Class: 16 Hit Points: 11 Hit Dice: 2d8+2 Speed: "walk": 30 Challenge Rating: 1/8 Actions: ["attack_bonus": 3, "damage_bonus": 1, "damage_dice": "1d6", "desc": "Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.", "name": "Spear"]