Giant Sea Horse
large beast, unaligned
Defense
Proficiencies & Senses
Reference Text
Description: Like their smaller kin, **giant sea horses** are shy, colorful fish with elongated bodies and curled tails. Aquatic elves train them as mounts. Size: Large Type: Beast Alignment: unaligned Armor Class: 13 Hit Points: 16 Hit Dice: 3d10 Speed: "swim": 40, "walk": 0 Challenge Rating: 1/2 Actions: ["attack_bonus": 3, "damage_bonus": 1, "damage_dice": "1d6", "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.", "name": "Ram"] Special Abilities: ["attack_bonus": 0, "damage_dice": "2d6", "desc": "If the sea horse moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) bludgeoning damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.", "name": "Charge", "desc": "The sea horse can breathe only underwater.", "name": "Water Breathing"]