Ghoul
medium undead, chaotic evil
Defense
Proficiencies & Senses
Reference Text
Size: Medium Type: Undead Alignment: chaotic evil Armor Class: 12 Hit Points: 22 Hit Dice: 5d8 Speed: "walk": 30 Challenge Rating: 1 Actions: ["attack_bonus": 2, "damage_bonus": 2, "damage_dice": "2d6", "desc": "Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) piercing damage.", "name": "Bite", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "name": "Claws"]