Ettin
large giant, chaotic evil
Defense
Proficiencies & Senses
Reference Text
Size: Large Type: Giant Alignment: chaotic evil Armor Class: 12 Hit Points: 85 Hit Dice: 10d10+30 Speed: "walk": 40 Challenge Rating: 4 Actions: ["desc": "The ettin makes two attacks: one with its battleaxe and one with its morningstar.", "name": "Multiattack", "attack_bonus": 7, "damage_bonus": 5, "damage_dice": "2d8", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.", "name": "Battleaxe", "attack_bonus": 7, "damage_bonus": 5, "damage_dice": "2d8", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.", "name": "Morningstar"] Special Abilities: ["desc": "The ettin has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.", "name": "Two Heads", "desc": "When one of the ettin's heads is asleep, its other head is awake.", "name": "Wakeful"]