Erinyes
medium fiend, lawful evil
Defense
Proficiencies & Senses
Reference Text
Size: Medium Type: Fiend Alignment: lawful evil Armor Class: 18 Hit Points: 153 Hit Dice: 18d8+72 Speed: "fly": 60, "walk": 30 Challenge Rating: 12 Actions: ["desc": "The erinyes makes three attacks", "name": "Multiattack", "attack_bonus": 8, "damage_bonus": 4, "damage_dice": "1d8+3d8", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands, plus 13 (3d8) poison damage.", "name": "Longsword", "attack_bonus": 7, "damage_bonus": 3, "damage_dice": "1d8+3d8", "desc": "Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 13 (3d8) poison damage, and the target must succeed on a DC 14 Constitution saving throw or be poisoned. The poison lasts until it is removed by the lesser restoration spell or similar magic.", "name": "Longbow", "desc": "Some erinyes carry a rope of entanglement (detailed in the Dungeon Master's Guide). When such an erinyes uses its Multiattack, the erinyes can use the rope in place of two of the attacks.", "name": "Variant: Rope of Entanglement"] Special Abilities: ["desc": "The erinyes's weapon attacks are magical and deal an extra 13 (3d8) poison damage on a hit (included in the attacks).", "name": "Hellish Weapons", "desc": "The erinyes has advantage on saving throws against spells and other magical effects.", "name": "Magic Resistance"]