Dretch

small fiend, chaotic evil

Challenge 1/4 (50 XP)

STR
-
DEX
-
CON
-
INT
-
WIS
-
CHA
-

Defense

Armor Class 10

Proficiencies & Senses

Reference Text

Size: Small Type: Fiend Alignment: chaotic evil Armor Class: 11 Hit Points: 18 Hit Dice: 4d6+4 Speed: "walk": 20 Challenge Rating: 1/4 Actions: ["desc": "The dretch makes two attacks: one with its bite and one with its claws.", "name": "Multiattack", "attack_bonus": 2, "damage_dice": "1d6", "desc": "Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) piercing damage.", "name": "Bite", "attack_bonus": 2, "damage_dice": "2d4", "desc": "Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 5 (2d4) slashing damage.", "name": "Claws", "desc": "A 10-foot radius of disgusting green gas extends out from the dretch. The gas spreads around corners, and its area is lightly obscured. It lasts for 1 minute or until a strong wind disperses it. Any creature that starts its turn in that area must succeed on a DC 11 Constitution saving throw or be poisoned until the start of its next turn. While poisoned in this way, the target can take either an action or a bonus action on its turn, not both, and can't take reactions.", "name": "Fetid Cloud (1/Day)"]