Dragon Turtle
gargantuan dragon, neutral
Defense
Proficiencies & Senses
Reference Text
Size: Gargantuan Type: Dragon Alignment: neutral Armor Class: 20 Hit Points: 341 Hit Dice: 22d20+110 Speed: "swim": 40, "walk": 20 Challenge Rating: 17 Actions: ["desc": "The dragon turtle makes three attacks: one with its bite and two with its claws. It can make one tail attack in place of its two claw attacks.", "name": "Multiattack", "attack_bonus": 13, "damage_bonus": 7, "damage_dice": "3d12", "desc": "Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 26 (3d12 + 7) piercing damage.", "name": "Bite", "attack_bonus": 13, "damage_bonus": 7, "damage_dice": "2d8", "desc": "Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 16 (2d8 + 7) slashing damage.", "name": "Claw", "attack_bonus": 13, "damage_bonus": 7, "damage_dice": "3d12", "desc": "Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 26 (3d12 + 7) bludgeoning damage. If the target is a creature, it must succeed on a DC 20 Strength saving throw or be pushed up to 10 feet away from the dragon turtle and knocked prone.", "name": "Tail", "attack_bonus": 0, "damage_dice": "15d6", "desc": "The dragon turtle exhales scalding steam in a 60-foot cone. Each creature in that area must make a DC 18 Constitution saving throw, taking 52 (15d6) fire damage on a failed save, or half as much damage on a successful one. Being underwater doesn't grant resistance against this damage.", "name": "Steam Breath (Recharge 5-6)"] Special Abilities: ["desc": "The dragon turtle can breathe air and water.", "name": "Amphibious"]