Cultist
medium humanoid, any non-good alignment
Defense
Proficiencies & Senses
Reference Text
Description: **Cultists** swear allegiance to dark powers such as elemental princes, demon lords, or archdevils. Most conceal their loyalties to avoid being ostracized, imprisoned, or executed for their beliefs. Unlike evil acolytes, cultists often show signs of insanity in their beliefs and practices. Size: Medium Type: Humanoid Alignment: any non-good alignment Armor Class: 12 Hit Points: 9 Hit Dice: 2d8 Speed: "walk": 30 Challenge Rating: 1/8 Actions: ["attack_bonus": 3, "damage_bonus": 1, "damage_dice": "1d6", "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) slashing damage.", "name": "Scimitar"] Special Abilities: ["desc": "The cultist has advantage on saving throws against being charmed or frightened.", "name": "Dark Devotion"]