Berserker
medium humanoid, any chaotic alignment
Defense
Proficiencies & Senses
Reference Text
Description: Hailing from uncivilized lands, unpredictable **berserkers** come together in war parties and seek conflict wherever they can find it. Size: Medium Type: Humanoid Alignment: any chaotic alignment Armor Class: 13 Hit Points: 67 Hit Dice: 9d8+27 Speed: "walk": 30 Challenge Rating: 2 Actions: ["attack_bonus": 5, "damage_bonus": 3, "damage_dice": "1d12", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.", "name": "Greataxe"] Special Abilities: ["desc": "At the start of its turn, the berserker can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.", "name": "Reckless"]