Bandit Captain

medium humanoid, any non-lawful alignment

Challenge 2 (450 XP)

STR
-
DEX
-
CON
-
INT
-
WIS
-
CHA
-

Defense

Armor Class 10

Proficiencies & Senses

Reference Text

Description: It takes a strong personality, ruthless cunning, and a silver tongue to keep a gang of bandits in line. The **bandit captain** has these qualities in spades. In addition to managing a crew of selfish malcontents, the **pirate captain** is a variation of the bandit captain, with a ship to protect and command. To keep the crew in line, the captain must mete out rewards and punishment on a regular basis. More than treasure, a bandit captain or pirate captain craves infamy. A prisoner who appeals to the captain's vanity or ego is more likely to be treated fairly than a prisoner who does not or claims not to know anything of the captain's colorful reputation. Size: Medium Type: Humanoid Alignment: any non-lawful alignment Armor Class: 15 Hit Points: 65 Hit Dice: 10d8+20 Speed: "walk": 30 Challenge Rating: 2 Actions: ["desc": "The captain makes three melee attacks: two with its scimitar and one with its dagger. Or the captain makes two ranged attacks with its daggers.", "name": "Multiattack", "attack_bonus": 5, "damage_bonus": 3, "damage_dice": "1d6", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.", "name": "Scimitar", "attack_bonus": 5, "damage_bonus": 3, "damage_dice": "1d4", "desc": "Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.", "name": "Dagger"]