Treant

huge plant, chaotic good

Challenge 9 (5000 XP)

STR
-
DEX
-
CON
-
INT
-
WIS
-
CHA
-

Defense

Armor Class 10

Proficiencies & Senses

Reference Text

Size: Huge Type: plant Alignment: chaotic good Armor Class: ["type": "natural", "value": 16] Hit Points: 138 Hit Dice: 12d12 Speed: "walk": "30 ft." Challenge Rating: 9 Xp: 5000 Special Abilities: ["damage": [], "desc": "While the treant remains motionless, it is indistinguishable from a normal tree.", "name": "False Appearance", "damage": [], "desc": "The treant deals double damage to objects and structures.", "name": "Siege Monster"] Actions: [{"actions": ["action_name": "Slam", "count": "2", "type": "melee"], "damage": [], "desc": "The treant makes two slam attacks.", "multiattack_type": "actions", "name": "Multiattack"}, {"actions": [], "attack_bonus": 10, "damage": [{"damage_dice": "3d6+6", "damage_type": "index": "bludgeoning", "name": "Bludgeoning", "url": "/api/2014/damage-types/bludgeoning"}], "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) bludgeoning damage.", "name": "Slam"}, {"actions": [], "attack_bonus": 10, "damage": [{"damage_dice": "4d10+6", "damage_type": "index": "bludgeoning", "name": "Bludgeoning", "url": "/api/2014/damage-types/bludgeoning"}], "desc": "Ranged Weapon Attack: +10 to hit, range 60/180 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage.", "name": "Rock"}, {"actions": [], "damage": [], "desc": "The treant magically animates one or two trees it can see within 60 feet of it. These trees have the same statistics as a treant, except they have Intelligence and Charisma scores of 1, they can't speak, and they have only the Slam action option. An animated tree acts as an ally of the treant. The tree remains animate for 1 day or until it dies; until the treant dies or is more than 120 feet from the tree; or until the treant takes a bonus action to turn it back into an inanimate tree. The tree then takes root if possible.", "name": "Animate Trees", "usage": "times": 1, "type": "per day"}] Charisma: 12 Constitution: 21 Damage Resistances: bludgeoning piercing Damage Vulnerabilities: fire Dexterity: 8 Hit Points Roll: 12d12+60 Intelligence: 12 Languages: Common, Druidic, Elvish, Sylvan Proficiency Bonus: 4 Senses: "passive_perception": 13 Strength: 23 Wisdom: 16