Thug
medium humanoid, any non-good alignment
Defense
Proficiencies & Senses
Reference Text
Desc: Thugs are ruthless enforcers skilled at intimidation and violence. They work for money and have few scruples. Size: Medium Type: humanoid Subtype: any race Alignment: any non-good alignment Armor Class: [{"armor": ["index": "leather-armor", "name": "Leather Armor", "url": "/api/2014/equipment/leather-armor"], "type": "armor", "value": 11}] Hit Points: 32 Hit Dice: 5d8 Speed: "walk": "30 ft." Challenge Rating: 0.5 Xp: 100 Special Abilities: ["damage": [], "desc": "The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 ft. of the creature and the ally isn't incapacitated.", "name": "Pack Tactics"] Actions: [{"actions": ["action_name": "Mace", "count": "2", "type": "melee"], "damage": [], "desc": "The thug makes two melee attacks.", "multiattack_type": "actions", "name": "Multiattack"}, {"actions": [], "attack_bonus": 4, "damage": [{"damage_dice": "1d6+2", "damage_type": "index": "bludgeoning", "name": "Bludgeoning", "url": "/api/2014/damage-types/bludgeoning"}], "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage.", "name": "Mace"}, {"actions": [], "attack_bonus": 2, "damage": [{"damage_dice": "1d10", "damage_type": "index": "piercing", "name": "Piercing", "url": "/api/2014/damage-types/piercing"}], "desc": "Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.", "name": "Heavy Crossbow"}] Charisma: 11 Constitution: 14 Dexterity: 11 Hit Points Roll: 5d8+10 Intelligence: 10 Languages: any one language (usually Common) Proficiencies: [{"proficiency": "index": "skill-intimidation", "name": "Skill: Intimidation", "url": "/api/2014/proficiencies/skill-intimidation", "value": 2}] Proficiency Bonus: 2 Senses: "passive_perception": 10 Strength: 15 Wisdom: 10