Sprite
tiny fey, neutral good
Defense
Proficiencies & Senses
Reference Text
Size: Tiny Type: fey Alignment: neutral good Armor Class: [{"armor": ["index": "leather-armor", "name": "Leather Armor", "url": "/api/2014/equipment/leather-armor"], "type": "armor", "value": 15}] Hit Points: 2 Hit Dice: 1d4 Speed: "fly": "40 ft.", "walk": "10 ft." Challenge Rating: 0.25 Xp: 50 Actions: [{"actions": [], "attack_bonus": 2, "damage": [{"damage_dice": "1", "damage_type": "index": "slashing", "name": "Slashing", "url": "/api/2014/damage-types/slashing"}], "desc": "Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 slashing damage.", "name": "Longsword"}, {"actions": [], "attack_bonus": 6, "damage": [{"damage_dice": "1", "damage_type": "index": "piercing", "name": "Piercing", "url": "/api/2014/damage-types/piercing"}], "desc": "Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.", "name": "Shortbow"}, {"actions": [], "damage": [], "dc": {"dc_type": "index": "cha", "name": "CHA", "url": "/api/2014/ability-scores/cha", "dc_value": 10, "success_type": "none"}, "desc": "The sprite touches a creature and magically knows the creature's current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature's alignment. Celestials, fiends, and undead automatically fail the saving throw.", "name": "Heart Sight"}, "actions": [], "damage": [], "desc": "The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.", "name": "Invisibility"] Charisma: 11 Constitution: 10 Dexterity: 18 Hit Points Roll: 1d4 Intelligence: 14 Languages: Common, Elvish, Sylvan Proficiencies: [{"proficiency": "index": "skill-perception", "name": "Skill: Perception", "url": "/api/2014/proficiencies/skill-perception", "value": 3}, {"proficiency": "index": "skill-stealth", "name": "Skill: Stealth", "url": "/api/2014/proficiencies/skill-stealth", "value": 8}] Proficiency Bonus: 2 Senses: "passive_perception": 13 Strength: 3 Wisdom: 13