Nalfeshnee

large fiend, chaotic evil

Challenge 13 (10000 XP)

STR
-
DEX
-
CON
-
INT
-
WIS
-
CHA
-

Defense

Armor Class 10

Proficiencies & Senses

Reference Text

Size: Large Type: fiend Subtype: demon Alignment: chaotic evil Armor Class: ["type": "natural", "value": 18] Hit Points: 184 Hit Dice: 16d10 Speed: "fly": "30 ft.", "walk": "20 ft." Challenge Rating: 13 Xp: 10000 Special Abilities: ["damage": [], "desc": "The nalfeshnee has advantage on saving throws against spells and other magical effects.", "name": "Magic Resistance"] Actions: [{"actions": ["action_name": "Horror Nimbus", "count": "1", "type": "ability", "action_name": "Bite", "count": "1", "type": "melee", "action_name": "Claw", "count": "2", "type": "melee"], "damage": [], "desc": "The nalfeshnee uses Horror Nimbus if it can. It then makes three attacks: one with its bite and two with its claws.", "multiattack_type": "actions", "name": "Multiattack"}, {"actions": [], "attack_bonus": 10, "damage": [{"damage_dice": "5d10+5", "damage_type": "index": "piercing", "name": "Piercing", "url": "/api/2014/damage-types/piercing"}], "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 32 (5d10 + 5) piercing damage.", "name": "Bite"}, {"actions": [], "attack_bonus": 10, "damage": [{"damage_dice": "3d6+5", "damage_type": "index": "slashing", "name": "Slashing", "url": "/api/2014/damage-types/slashing"}], "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (3d6 + 5) slashing damage.", "name": "Claw"}, {"actions": [], "damage": [], "dc": {"dc_type": "index": "wis", "name": "WIS", "url": "/api/2014/ability-scores/wis", "dc_value": 15, "success_type": "none"}, "desc": "The nalfeshnee magically emits scintillating, multicolored light. Each creature within 15 feet of the nalfeshnee that can see the light must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the nalfeshnee's Horror Nimbus for the next 24 hours.", "name": "Horror Nimbus", "usage": "dice": "1d6", "min_value": 5, "type": "recharge on roll"}, "actions": [], "damage": [], "desc": "The nalfeshnee magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.", "name": "Teleport"] Charisma: 15 Condition Immunities: ["index": "poisoned", "name": "Poisoned", "url": "/api/2014/conditions/poisoned"] Constitution: 22 Damage Immunities: poison Damage Resistances: cold fire lightning bludgeoning, piercing, and slashing from nonmagical weapons Dexterity: 10 Hit Points Roll: 16d10+96 Intelligence: 19 Languages: Abyssal, telepathy 120 ft. Proficiencies: [{"proficiency": "index": "saving-throw-con", "name": "Saving Throw: CON", "url": "/api/2014/proficiencies/saving-throw-con", "value": 11}, {"proficiency": "index": "saving-throw-int", "name": "Saving Throw: INT", "url": "/api/2014/proficiencies/saving-throw-int", "value": 9}, {"proficiency": "index": "saving-throw-wis", "name": "Saving Throw: WIS", "url": "/api/2014/proficiencies/saving-throw-wis", "value": 6}, {"proficiency": "index": "saving-throw-cha", "name": "Saving Throw: CHA", "url": "/api/2014/proficiencies/saving-throw-cha", "value": 7}] Proficiency Bonus: 5 Senses: "passive_perception": 11, "truesight": "120 ft." Strength: 21 Wisdom: 12