Homunculus
tiny construct, neutral
Defense
Proficiencies & Senses
Reference Text
Size: Tiny Type: construct Alignment: neutral Armor Class: ["type": "natural", "value": 13] Hit Points: 5 Hit Dice: 2d4 Speed: "fly": "40 ft.", "walk": "20 ft." Challenge Rating: 0 Xp: 10 Special Abilities: ["damage": [], "desc": "While the homunculus is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically.", "name": "Telepathic Bond"] Actions: [{"actions": [], "attack_bonus": 4, "damage": [{"damage_dice": "1", "damage_type": "index": "piercing", "name": "Piercing", "url": "/api/2014/damage-types/piercing"}], "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead poisoned for 5 (1d10) minutes and unconscious while poisoned in this way.", "name": "Bite"}] Charisma: 7 Condition Immunities: ["index": "charmed", "name": "Charmed", "url": "/api/2014/conditions/charmed", "index": "poisoned", "name": "Poisoned", "url": "/api/2014/conditions/poisoned"] Constitution: 11 Damage Immunities: poison Dexterity: 15 Hit Points Roll: 2d4 Intelligence: 10 Languages: understands the languages of its creator but can't speak Proficiency Bonus: 2 Senses: "darkvision": "60 ft.", "passive_perception": 10 Strength: 4 Wisdom: 10