Guard
medium humanoid, any alignment
Defense
Proficiencies & Senses
Reference Text
Desc: Guards include members of a city watch, sentries in a citadel or fortified town, and the bodyguards of merchants and nobles. Size: Medium Type: humanoid Subtype: any race Alignment: any alignment Armor Class: [{"armor": ["index": "chain-shirt", "name": "Chain Shirt", "url": "/api/2014/equipment/chain-shirt", "index": "shield", "name": "Shield", "url": "/api/2014/equipment/shield"], "type": "armor", "value": 16}] Hit Points: 11 Hit Dice: 2d8 Speed: "walk": "30 ft." Challenge Rating: 0.125 Xp: 25 Actions: [{"actions": [], "attack_bonus": 3, "damage": [{"choose": 1, "from": {"option_set_type": "options_array", "options": [{"damage_dice": "1d6+1", "damage_type": "index": "piercing", "name": "Piercing", "url": "/api/2014/damage-types/piercing", "notes": "One handed", "option_type": "damage"}, {"damage_dice": "1d8+1", "damage_type": "index": "piercing", "name": "Piercing", "url": "/api/2014/damage-types/piercing", "notes": "Two handed", "option_type": "damage"}]}, "type": "damage"}], "desc": "Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.", "name": "Spear"}] Charisma: 10 Constitution: 12 Dexterity: 12 Hit Points Roll: 2d8+2 Intelligence: 10 Languages: any one language (usually Common) Proficiencies: [{"proficiency": "index": "skill-perception", "name": "Skill: Perception", "url": "/api/2014/proficiencies/skill-perception", "value": 2}] Proficiency Bonus: 2 Senses: "passive_perception": 12 Strength: 13 Wisdom: 11