Giant Spider

large beast, unaligned

Challenge 1 (200 XP)

STR
-
DEX
-
CON
-
INT
-
WIS
-
CHA
-

Defense

Armor Class 10

Proficiencies & Senses

Reference Text

Desc: To snare its prey, a giant spider spins elaborate webs or shoots sticky strands of webbing from its abdomen. Giant spiders are most commonly found underground, making their lairs on ceilings or in dark, web-filled crevices. Such lairs are often festooned with web cocoons holding past victims. Size: Large Type: beast Alignment: unaligned Armor Class: ["type": "natural", "value": 14] Hit Points: 26 Hit Dice: 4d10 Speed: "climb": "30 ft.", "walk": "30 ft." Challenge Rating: 1 Xp: 200 Special Abilities: ["damage": [], "desc": "The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.", "name": "Spider Climb", "damage": [], "desc": "While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.", "name": "Web Sense", "damage": [], "desc": "The spider ignores movement restrictions caused by webbing.", "name": "Web Walker"] Actions: [{"actions": [], "attack_bonus": 5, "damage": [{"damage_dice": "1d8+3", "damage_type": "index": "piercing", "name": "Piercing", "url": "/api/2014/damage-types/piercing"}], "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (1d8 + 3) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 9 (2d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.", "name": "Bite"}, {"actions": [], "attack_bonus": 5, "damage": [], "desc": "Ranged Weapon Attack: +5 to hit, range 30/60 ft., one creature. Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 12 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage).", "name": "Web", "usage": "dice": "1d6", "min_value": 5, "type": "recharge on roll"}] Charisma: 4 Constitution: 12 Dexterity: 16 Hit Points Roll: 4d10+4 Intelligence: 2 Proficiencies: [{"proficiency": "index": "skill-stealth", "name": "Skill: Stealth", "url": "/api/2014/proficiencies/skill-stealth", "value": 7}] Proficiency Bonus: 2 Senses: "blindsight": "10 ft.", "darkvision": "60 ft.", "passive_perception": 10 Strength: 14 Wisdom: 11