Giant Scorpion
large beast, unaligned
Defense
Proficiencies & Senses
Reference Text
Size: Large Type: beast Alignment: unaligned Armor Class: ["type": "natural", "value": 15] Hit Points: 52 Hit Dice: 7d10 Speed: "walk": "40 ft." Challenge Rating: 3 Xp: 700 Actions: [{"actions": [], "attack_bonus": 4, "damage": [{"damage_dice": "1d8+2", "damage_type": "index": "bludgeoning", "name": "Bludgeoning", "url": "/api/2014/damage-types/bludgeoning"}], "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.", "name": "Claw"}, {"actions": ["action_name": "Claw", "count": "2", "type": "melee", "action_name": "Sting", "count": "1", "type": "melee"], "damage": [], "desc": "The scorpion makes three attacks: two with its claws and one with its sting.", "multiattack_type": "actions", "name": "Multiattack"}, {"actions": [], "attack_bonus": 4, "damage": [{"damage_dice": "1d10+2", "damage_type": "index": "piercing", "name": "Piercing", "url": "/api/2014/damage-types/piercing"}], "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.", "name": "Sting"}] Charisma: 3 Constitution: 15 Dexterity: 13 Hit Points Roll: 7d10+14 Intelligence: 1 Proficiency Bonus: 2 Senses: "blindsight": "60 ft.", "passive_perception": 9 Strength: 15 Wisdom: 9