Ghoul
medium undead, chaotic evil
Defense
Proficiencies & Senses
Reference Text
Size: Medium Type: undead Alignment: chaotic evil Armor Class: ["type": "dex", "value": 12] Hit Points: 22 Hit Dice: 5d8 Speed: "walk": "30 ft." Challenge Rating: 1 Xp: 200 Actions: [{"actions": [], "attack_bonus": 2, "damage": [{"damage_dice": "2d6+2", "damage_type": "index": "piercing", "name": "Piercing", "url": "/api/2014/damage-types/piercing"}], "desc": "Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) piercing damage.", "name": "Bite"}, {"actions": [], "attack_bonus": 4, "damage": [{"damage_dice": "2d4+2", "damage_type": "index": "slashing", "name": "Slashing", "url": "/api/2014/damage-types/slashing"}], "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "name": "Claws"}] Charisma: 6 Condition Immunities: ["index": "poisoned", "name": "Poisoned", "url": "/api/2014/conditions/poisoned", "index": "charmed", "name": "Charmed", "url": "/api/2014/conditions/charmed", "index": "exhaustion", "name": "Exhaustion", "url": "/api/2014/conditions/exhaustion"] Constitution: 10 Damage Immunities: poison Dexterity: 15 Hit Points Roll: 5d8 Intelligence: 7 Languages: Common Proficiency Bonus: 2 Senses: "darkvision": "60 ft.", "passive_perception": 10 Strength: 13 Wisdom: 10