Ghast
medium undead, chaotic evil
Defense
Proficiencies & Senses
Reference Text
Size: Medium Type: undead Alignment: chaotic evil Armor Class: ["type": "dex", "value": 13] Hit Points: 36 Hit Dice: 8d8 Speed: "walk": "30 ft." Challenge Rating: 2 Xp: 450 Special Abilities: [{"damage": [], "dc": {"dc_type": "index": "con", "name": "CON", "url": "/api/2014/ability-scores/con", "dc_value": 10, "success_type": "none"}, "desc": "Any creature that starts its turn within 5 ft. of the ghast must succeed on a DC 10 Constitution saving throw or be poisoned until the start of its next turn. On a successful saving throw, the creature is immune to the ghast's Stench for 24 hours.", "name": "Stench"}, "damage": [], "desc": "The ghast and any ghouls within 30 ft. of it have advantage on saving throws against effects that turn undead.", "name": "Turn Defiance"] Actions: [{"actions": [], "attack_bonus": 3, "damage": [{"damage_dice": "2d8+3", "damage_type": "index": "piercing", "name": "Piercing", "url": "/api/2014/damage-types/piercing"}], "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 12 (2d8 + 3) piercing damage.", "name": "Bite"}, {"actions": [], "attack_bonus": 5, "damage": [{"damage_dice": "2d6+3", "damage_type": "index": "slashing", "name": "Slashing", "url": "/api/2014/damage-types/slashing"}], "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage. If the target is a creature other than an undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "name": "Claws"}] Charisma: 8 Condition Immunities: ["index": "poisoned", "name": "Poisoned", "url": "/api/2014/conditions/poisoned", "index": "charmed", "name": "Charmed", "url": "/api/2014/conditions/charmed", "index": "exhaustion", "name": "Exhaustion", "url": "/api/2014/conditions/exhaustion"] Constitution: 10 Damage Immunities: poison Damage Resistances: necrotic Dexterity: 17 Hit Points Roll: 8d8 Intelligence: 11 Languages: Common Proficiency Bonus: 2 Senses: "darkvision": "60 ft.", "passive_perception": 10 Strength: 16 Wisdom: 10