Elk
large beast, unaligned
Defense
Proficiencies & Senses
Reference Text
Size: Large Type: beast Alignment: unaligned Armor Class: ["type": "dex", "value": 10] Hit Points: 13 Hit Dice: 2d10 Speed: "walk": "50 ft." Challenge Rating: 0.25 Xp: 50 Special Abilities: ["damage": [], "desc": "If the elk moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.", "name": "Charge"] Actions: [{"actions": [], "attack_bonus": 5, "damage": [{"damage_dice": "1d6+3", "damage_type": "index": "bludgeoning", "name": "Bludgeoning", "url": "/api/2014/damage-types/bludgeoning"}], "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.", "name": "Ram"}, {"actions": [], "attack_bonus": 5, "damage": [{"damage_dice": "2d4+3", "damage_type": "index": "bludgeoning", "name": "Bludgeoning", "url": "/api/2014/damage-types/bludgeoning"}], "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one prone creature. Hit: 8 (2d4 + 3) bludgeoning damage.", "name": "Hooves"}] Charisma: 6 Constitution: 12 Dexterity: 10 Hit Points Roll: 2d10+2 Intelligence: 2 Proficiency Bonus: 2 Senses: "passive_perception": 10 Strength: 16 Wisdom: 10