Elephant
huge beast, unaligned
Defense
Proficiencies & Senses
Reference Text
Size: Huge Type: beast Alignment: unaligned Armor Class: ["type": "natural", "value": 12] Hit Points: 76 Hit Dice: 8d12 Speed: "walk": "40 ft." Challenge Rating: 4 Xp: 1100 Special Abilities: ["damage": [], "desc": "If the elephant moves at least 20 ft. straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the elephant can make one stomp attack against it as a bonus action.", "name": "Trampling Charge"] Actions: [{"actions": [], "attack_bonus": 8, "damage": [{"damage_dice": "3d8+6", "damage_type": "index": "piercing", "name": "Piercing", "url": "/api/2014/damage-types/piercing"}], "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) piercing damage.", "name": "Gore"}, {"actions": [], "attack_bonus": 8, "damage": [{"damage_dice": "3d10+6", "damage_type": "index": "bludgeoning", "name": "Bludgeoning", "url": "/api/2014/damage-types/bludgeoning"}], "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one prone creature. Hit: 22 (3d10 + 6) bludgeoning damage.", "name": "Stomp"}] Charisma: 6 Constitution: 17 Dexterity: 9 Hit Points Roll: 8d12+24 Intelligence: 3 Proficiency Bonus: 2 Senses: "passive_perception": 10 Strength: 22 Wisdom: 11