Dust Mephit

small elemental, neutral evil

Challenge 1/2 (100 XP)

STR
-
DEX
-
CON
-
INT
-
WIS
-
CHA
-

Defense

Armor Class 10

Proficiencies & Senses

Reference Text

Size: Small Type: elemental Alignment: neutral evil Armor Class: ["type": "dex", "value": 12] Hit Points: 17 Hit Dice: 5d6 Speed: "fly": "30 ft.", "walk": "30 ft." Challenge Rating: 0.5 Xp: 100 Special Abilities: [{"damage": [], "dc": {"dc_type": "index": "con", "name": "CON", "url": "/api/2014/ability-scores/con", "dc_value": 10, "success_type": "none"}, "desc": "When the mephit dies, it explodes in a burst of dust. Each creature within 5 ft. of it must then succeed on a DC 10 Constitution saving throw or be blinded for 1 minute. A blinded creature can repeat the saving throw on each of its turns, ending the effect on itself on a success.", "name": "Death Burst"}, {"damage": [], "desc": "The mephit can innately cast sleep, requiring no material components. Its innate spellcasting ability is Charisma.", "name": "Innate Spellcasting", "spellcasting": {"ability": "index": "cha", "name": "CHA", "url": "/api/2014/ability-scores/cha", "components_required": ["V", "S"], "dc": 10, "spells": [{"level": 1, "name": "Sleep", "url": "/api/2014/spells/sleep", "usage": "rest_types": [], "times": 1, "type": "per day"}]}}] Actions: [{"actions": [], "attack_bonus": 4, "damage": [{"damage_dice": "1d4+2", "damage_type": "index": "slashing", "name": "Slashing", "url": "/api/2014/damage-types/slashing"}], "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) slashing damage.", "name": "Claws"}, {"actions": [], "damage": [], "dc": {"dc_type": "index": "dex", "name": "DEX", "url": "/api/2014/ability-scores/dex", "dc_value": 10, "success_type": "none"}, "desc": "The mephit exhales a 15-foot cone of blinding dust. Each creature in that area must succeed on a DC 10 Dexterity saving throw or be blinded for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "name": "Blinding Breath", "usage": "dice": "1d6", "min_value": 6, "type": "recharge on roll"}] Charisma: 10 Condition Immunities: ["index": "poisoned", "name": "Poisoned", "url": "/api/2014/conditions/poisoned"] Constitution: 10 Damage Immunities: poison Damage Vulnerabilities: fire Dexterity: 14 Hit Points Roll: 5d6 Intelligence: 9 Languages: Auran, Terran Proficiencies: [{"proficiency": "index": "skill-perception", "name": "Skill: Perception", "url": "/api/2014/proficiencies/skill-perception", "value": 2}, {"proficiency": "index": "skill-stealth", "name": "Skill: Stealth", "url": "/api/2014/proficiencies/skill-stealth", "value": 4}] Proficiency Bonus: 2 Senses: "darkvision": "60 ft.", "passive_perception": 12 Strength: 5 Wisdom: 11