Druid
medium humanoid, any alignment
Defense
Proficiencies & Senses
Reference Text
Desc: **Druids** dwell in forests and other secluded wilderness locations, where they protect the natural world from monsters and the encroachment of civilization. Some are **tribal shamans** who heal the sick, pray to animal spirits, and provide spiritual guidance. Size: Medium Type: humanoid Subtype: any race Alignment: any alignment Armor Class: ["type": "dex", "value": 11, {"spell": "index": "barkskin", "name": "Barkskin", "url": "/api/2014/spells/barkskin", "type": "spell", "value": 16}] Hit Points: 27 Hit Dice: 5d8 Speed: "walk": "30 ft." Challenge Rating: 2 Xp: 450 Special Abilities: [{"damage": [], "desc": "The druid is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared:\n\n- Cantrips (at will): druidcraft, produce flame, shillelagh\n- 1st level (4 slots): entangle, longstrider, speak with animals, thunderwave\n- 2nd level (3 slots): animal messenger, barkskin", "name": "Spellcasting", "spellcasting": {"ability": "index": "wis", "name": "WIS", "url": "/api/2014/ability-scores/wis", "components_required": ["V", "S", "M"], "dc": 12, "level": 4, "modifier": 4, "school": "druid", "slots": "1": 4, "2": 3, "spells": ["level": 0, "name": "Druidcraft", "url": "/api/2014/spells/druidcraft", "level": 0, "name": "Produce Flame", "url": "/api/2014/spells/produce-flame", "level": 0, "name": "Shillelagh", "url": "/api/2014/spells/shillelagh", "level": 1, "name": "Entangle", "url": "/api/2014/spells/entangle", "level": 1, "name": "Longstrider", "url": "/api/2014/spells/longstrider", "level": 1, "name": "Speak with Animals", "url": "/api/2014/spells/speak-with-animals", "level": 1, "name": "Thunderwave", "url": "/api/2014/spells/thunderwave", "level": 2, "name": "Animal Messenger", "url": "/api/2014/spells/animal-messenger", "level": 2, "name": "Barkskin", "url": "/api/2014/spells/barkskin"]}}] Actions: [{"actions": [], "attack_bonus": 2, "damage": [{"choose": 1, "from": {"option_set_type": "options_array", "options": [{"damage_dice": "1d6", "damage_type": "index": "bludgeoning", "name": "Bludgeoning", "url": "/api/2014/damage-types/bludgeoning", "notes": "One handed", "option_type": "damage"}, {"damage_dice": "1d8", "damage_type": "index": "bludgeoning", "name": "Bludgeoning", "url": "/api/2014/damage-types/bludgeoning", "notes": "Two handed", "option_type": "damage"}, {"damage_dice": "1d8+2", "damage_type": "index": "bludgeoning", "name": "Bludgeoning", "url": "/api/2014/damage-types/bludgeoning", "notes": "With shillelagh", "option_type": "damage"}]}, "type": "damage"}], "desc": " Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, 4 (1d8) bludgeoning damage if wielded with two hands, or 6 (1d8 + 2) bludgeoning damage with shillelagh.", "name": "Quarterstaff"}] Charisma: 11 Constitution: 13 Dexterity: 12 Hit Points Roll: 5d8+5 Intelligence: 12 Languages: Druidic plus any two languages Proficiencies: [{"proficiency": "index": "skill-medicine", "name": "Skill: Medicine", "url": "/api/2014/proficiencies/skill-medicine", "value": 4}, {"proficiency": "index": "skill-nature", "name": "Skill: Nature", "url": "/api/2014/proficiencies/skill-nature", "value": 3}, {"proficiency": "index": "skill-perception", "name": "Skill: Perception", "url": "/api/2014/proficiencies/skill-perception", "value": 4}] Proficiency Bonus: 2 Senses: "passive_perception": 14 Strength: 10 Wisdom: 15