Deep Gnome (Svirfneblin)
small humanoid, neutral good
Defense
Proficiencies & Senses
Reference Text
Size: Small Type: humanoid Subtype: gnome Alignment: neutral good Armor Class: [{"armor": ["index": "chain-shirt", "name": "Chain Shirt", "url": "/api/2014/equipment/chain-shirt"], "type": "armor", "value": 15}] Hit Points: 16 Hit Dice: 3d6 Speed: "walk": "20 ft." Challenge Rating: 0.5 Xp: 50 Special Abilities: ["damage": [], "desc": "The gnome has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.", "name": "Stone Camouflage", "damage": [], "desc": "The gnome has advantage on Intelligence, Wisdom, and Charisma saving throws against magic.", "name": "Gnome Cunning", {"damage": [], "desc": "The gnome's innate spellcasting ability is Intelligence (spell save DC 11). It can innately cast the following spells, requiring no material components:\nAt will: nondetection (self only)\n1/day each: blindness/deafness, blur, disguise self", "name": "Innate Spellcasting", "spellcasting": {"ability": "index": "int", "name": "INT", "url": "/api/2014/ability-scores/int", "components_required": ["V", "S"], "dc": 11, "spells": [{"level": 3, "name": "Nondetection", "notes": "Self only", "url": "/api/2014/spells/nondetection", "usage": "rest_types": [], "type": "at will"}, {"level": 2, "name": "Blindness/Deafness", "url": "/api/2014/spells/blindness-deafness", "usage": "rest_types": [], "times": 1, "type": "per day"}, {"level": 2, "name": "Blur", "url": "/api/2014/spells/blur", "usage": "rest_types": [], "times": 1, "type": "per day"}, {"level": 1, "name": "Disguise Self", "url": "/api/2014/spells/disguise-self", "usage": "rest_types": [], "times": 1, "type": "per day"}]}}] Actions: [{"actions": [], "attack_bonus": 4, "damage": [{"damage_dice": "1d8+2", "damage_type": "index": "piercing", "name": "Piercing", "url": "/api/2014/damage-types/piercing"}], "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.", "name": "War Pick"}, {"actions": [], "attack_bonus": 4, "damage": [{"damage_dice": "1d4+2", "damage_type": "index": "piercing", "name": "Piercing", "url": "/api/2014/damage-types/piercing"}], "desc": "Ranged Weapon Attack: +4 to hit, range 30/120 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success", "name": "Poisoned Dart"}] Charisma: 9 Constitution: 14 Dexterity: 14 Hit Points Roll: 3d6+6 Intelligence: 12 Languages: Gnomish, Terran, Undercommon Proficiencies: [{"proficiency": "index": "skill-investigation", "name": "Skill: Investigation", "url": "/api/2014/proficiencies/skill-investigation", "value": 3}, {"proficiency": "index": "skill-perception", "name": "Skill: Perception", "url": "/api/2014/proficiencies/skill-perception", "value": 2}, {"proficiency": "index": "skill-stealth", "name": "Skill: Stealth", "url": "/api/2014/proficiencies/skill-stealth", "value": 4}] Proficiency Bonus: 2 Senses: "darkvision": "120 ft.", "passive_perception": 12 Strength: 15 Wisdom: 10