Chuul
large aberration, chaotic evil
Defense
Proficiencies & Senses
Reference Text
Size: Large Type: aberration Alignment: chaotic evil Armor Class: ["type": "natural", "value": 16] Hit Points: 93 Hit Dice: 11d10 Speed: "swim": "30 ft.", "walk": "30 ft." Challenge Rating: 4 Xp: 1100 Special Abilities: ["damage": [], "desc": "The chuul can breathe air and water.", "name": "Amphibious", "damage": [], "desc": "The chuul senses magic within 120 feet of it at will. This trait otherwise works like the detect magic spell but isn't itself magical.", "name": "Sense Magic"] Actions: [{"action_options": {"choose": 1, "from": {"option_set_type": "options_array", "options": ["action_name": "Pincer", "count": 2, "option_type": "action", "type": "melee", {"items": ["action_name": "Pincer", "count": 2, "option_type": "action", "type": "melee", "action_name": "Tentacles", "count": 1, "option_type": "action", "type": "melee"], "option_type": "multiple"}]}, "type": "action"}, "actions": [], "damage": [], "desc": "The chuul makes two pincer attacks. If the chuul is grappling a creature, the chuul can also use its tentacles once.", "multiattack_type": "action_options", "name": "Multiattack"}, {"actions": [], "attack_bonus": 6, "damage": [{"damage_dice": "2d6+4", "damage_type": "index": "bludgeoning", "name": "Bludgeoning", "url": "/api/2014/damage-types/bludgeoning"}], "desc": "Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. The target is grappled (escape DC 14) if it is a Large or smaller creature and the chuul doesn't have two other creatures grappled.", "name": "Pincer"}, {"actions": [], "damage": [], "dc": {"dc_type": "index": "con", "name": "CON", "url": "/api/2014/ability-scores/con", "dc_value": 13, "success_type": "none"}, "desc": "One creature grappled by the chuul must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. Until this poison ends, the target is paralyzed. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "name": "Tentacles"}] Charisma: 5 Condition Immunities: ["index": "poisoned", "name": "Poisoned", "url": "/api/2014/conditions/poisoned"] Constitution: 16 Damage Immunities: poison Dexterity: 10 Hit Points Roll: 11d10+33 Intelligence: 5 Languages: understands Deep Speech but can't speak Proficiencies: [{"proficiency": "index": "skill-perception", "name": "Skill: Perception", "url": "/api/2014/proficiencies/skill-perception", "value": 4}] Proficiency Bonus: 2 Senses: "darkvision": "60 ft.", "passive_perception": 14 Strength: 19 Wisdom: 11