Berserker
medium humanoid, any chaotic alignment
Defense
Proficiencies & Senses
Reference Text
Size: Medium Type: humanoid Subtype: any race Alignment: any chaotic alignment Armor Class: [{"armor": ["index": "hide-armor", "name": "Hide Armor", "url": "/api/2014/equipment/hide-armor"], "type": "armor", "value": 13}] Hit Points: 67 Hit Dice: 9d8 Speed: "walk": "30 ft." Challenge Rating: 2 Xp: 450 Special Abilities: ["damage": [], "desc": "At the start of its turn, the berserker can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.", "name": "Reckless"] Actions: [{"actions": [], "attack_bonus": 5, "damage": [{"damage_dice": "1d12+3", "damage_type": "index": "slashing", "name": "Slashing", "url": "/api/2014/damage-types/slashing"}], "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.", "name": "Greataxe"}] Charisma: 9 Constitution: 17 Dexterity: 12 Hit Points Roll: 9d8+27 Intelligence: 9 Languages: any one language (usually Common) Proficiency Bonus: 2 Senses: "passive_perception": 10 Strength: 16 Wisdom: 11