Barbed Devil
medium fiend, lawful evil
Defense
Proficiencies & Senses
Reference Text
Size: Medium Type: fiend Subtype: devil Alignment: lawful evil Armor Class: ["type": "natural", "value": 15] Hit Points: 110 Hit Dice: 13d8 Speed: "walk": "30 ft." Challenge Rating: 5 Xp: 1800 Special Abilities: [{"damage": [{"damage_dice": "1d10", "damage_type": "index": "piercing", "name": "Piercing", "url": "/api/2014/damage-types/piercing"}], "desc": "At the start of each of its turns, the barbed devil deals 5 (1d10) piercing damage to any creature grappling it.", "name": "Barbed Hide"}, "damage": [], "desc": "Magical darkness doesn't impede the devil's darkvision.", "name": "Devil's Sight", "damage": [], "desc": "The devil has advantage on saving throws against spells and other magical effects.", "name": "Magic Resistance"] Actions: [{"action_options": {"choose": 1, "from": {"option_set_type": "options_array", "options": [{"items": ["action_name": "Tail", "count": 1, "option_type": "action", "type": "melee", "action_name": "Claw", "count": 2, "option_type": "action", "type": "melee"], "option_type": "multiple"}, "action_name": "Hurl Flame", "count": 2, "option_type": "action", "type": "ranged"]}, "type": "action"}, "actions": [], "damage": [], "desc": "The devil makes three melee attacks: one with its tail and two with its claws. Alternatively, it can use Hurl Flame twice.", "multiattack_type": "action_options", "name": "Multiattack"}, {"actions": [], "attack_bonus": 6, "damage": [{"damage_dice": "1d6+3", "damage_type": "index": "piercing", "name": "Piercing", "url": "/api/2014/damage-types/piercing"}], "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.", "name": "Claw"}, {"actions": [], "attack_bonus": 6, "damage": [{"damage_dice": "2d6+3", "damage_type": "index": "piercing", "name": "Piercing", "url": "/api/2014/damage-types/piercing"}], "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.", "name": "Tail"}, {"actions": [], "attack_bonus": 5, "damage": [{"damage_dice": "3d6", "damage_type": "index": "fire", "name": "Fire", "url": "/api/2014/damage-types/fire"}], "desc": "Ranged Spell Attack: +5 to hit, range 150 ft., one target. Hit: 10 (3d6) fire damage. If the target is a flammable object that isn't being worn or carried, it also catches fire.", "name": "Hurl Flame"}] Charisma: 14 Condition Immunities: ["index": "poisoned", "name": "Poisoned", "url": "/api/2014/conditions/poisoned"] Constitution: 18 Damage Immunities: fire poison Damage Resistances: cold bludgeoning, piercing, and slashing from nonmagical weapons that aren't silvered Dexterity: 17 Hit Points Roll: 13d8+52 Intelligence: 12 Languages: Infernal, telepathy 120 ft. Proficiencies: [{"proficiency": "index": "saving-throw-str", "name": "Saving Throw: STR", "url": "/api/2014/proficiencies/saving-throw-str", "value": 6}, {"proficiency": "index": "saving-throw-con", "name": "Saving Throw: CON", "url": "/api/2014/proficiencies/saving-throw-con", "value": 7}, {"proficiency": "index": "saving-throw-wis", "name": "Saving Throw: WIS", "url": "/api/2014/proficiencies/saving-throw-wis", "value": 5}, {"proficiency": "index": "saving-throw-cha", "name": "Saving Throw: CHA", "url": "/api/2014/proficiencies/saving-throw-cha", "value": 5}, {"proficiency": "index": "skill-deception", "name": "Skill: Deception", "url": "/api/2014/proficiencies/skill-deception", "value": 5}, {"proficiency": "index": "skill-insight", "name": "Skill: Insight", "url": "/api/2014/proficiencies/skill-insight", "value": 5}, {"proficiency": "index": "skill-perception", "name": "Skill: Perception", "url": "/api/2014/proficiencies/skill-perception", "value": 8}] Proficiency Bonus: 3 Senses: "darkvision": "120 ft.", "passive_perception": 18 Strength: 16 Wisdom: 14