Gum-Gum

Level 1 Half-Orc Wizard (School of Abjuration)

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STR
13 (+1)
DEX
10
CON
15 (+2)
INT
16 (+3)
WIS
12 (+1)
CHA
9 (-1)

Defense

Armor Class 11 (Unarmored)
Hit Points 8 (1d6 + 3 +2)
Speed 30 ft.

Proficiencies & Skills

Saving Throws Intelligence, Wisdom
Skills Arcana +5, Nature +5, History +5, Investigation +5

Features

Racial Traits

Half Orc Level 1

Darkvision (60ft), Menacing (Intimidation proficiency), Relentless Endurance (drop to 1 HP once per long rest).

Sage Background

Sage Level 1

Proficient in Arcana and Investigation. You are known for your scholarly pursuits.

Spellcasting

Wizard Level 1
At Will

Cast wizard spells using Intelligence as spellcasting ability (DC 13, +5 attack).

Arcane Recovery

Wizard Level 1
Once per long rest

Recover spell slots totaling half your wizard level (rounded up).

Spellcasting

Intelligence DC 13 +5 to hit Level 1: 2 slots

Fire Bolt

Cantrip SRD
Evocation 1 action 120 feet V, S

Make a ranged spell attack. On hit, target takes 1d10 fire damage.

Mage Hand

Cantrip SRD
Transmutation 1 action 30 feet V, S

A spectral hand appears and manipulates objects. Can carry up to 10 lbs.

Shield

Level 1 SRD
Abjuration 1 reaction Self V, S

Until start of next turn, +5 AC and resistance to magic missile.

Magic Missile

Level 1 SRD
Evocation 1 action 120 feet V, S

Create three darts that strike a target. Each deals 1d4+1 force damage.

Character Information

Gum-Gum is a peculiar figure in the realm of arcane study. Standing slightly shorter than the average half-orc, his greenish skin is often smudged with ink and charcoal. He wears oversized spectacles that constantly slide down his nose, and his robes are a mismatched patchwork of deep blues and purples, stained with various alchemical spills. Despite his scholarly appearance, he possesses a distinct lack of grace, often tripping over his own feet or knocking over books with his tail. His most defining feature is the plain wooden stick he carries everywhere, which he refers to as his 'wand.' In reality, it is merely a sturdy branch he found in the woods, devoid of any magical properties. However, Gum-Gum insists it channels his magical energy, and he speaks to it affectionately, giving it names like 'Sir Sticks-a-Lot' or 'The Great Wand.' His personality is a blend of genuine intelligence and childlike wonder. He is eager to learn, often asking endless questions about the world, but his social skills are lacking, leading to awkward interactions. He is fiercely loyal to those who show him kindness and is driven by a deep desire to understand the universe, even if his methods are unconventional. To Gum-Gum, the stick is not just a prop; it is a symbol of his journey into the arcane, a tangible connection to the magic he seeks to master.

Character Background

Gum-Gum grew up in the bustling trade city of Oakhaven, born to a human mother who ran a small bookstore and an orc father who was a traveling merchant. From a young age, Gum-Gum displayed a keen curiosity about the written word and the natural world. While other children played in the streets, he would sit in the back of his mother's shop, reading any book he could get his hands on. His mother, recognizing his intelligence, encouraged his studies, often sneaking him books on history and nature from the local library. His father, though rough around the edges, taught him the value of hard work and resilience. The turning point in Gum-Gum's life came when he was twelve years old. He stumbled upon an old, tattered spellbook in the back of the shop, left behind by a former customer. Intrigued, he began to study it, attempting to cast spells using the incantations he read. However, without proper training or a focus, his attempts were met with failure and occasional explosions. One day, while exploring the woods behind the shop, he found a particularly sturdy branch. He decided to use it as a focus for his magic, believing it would channel his energy more effectively. He named it his 'wand' and began to carry it everywhere, practicing his spells with it. Over time, he became known in the town as the boy with the magic stick, though most dismissed him as a harmless eccentric. Despite this, Gum-Gum remained undeterred. He knew there was more to magic than what he had learned from a single book. He dreamed of traveling the world, learning from great wizards and uncovering the secrets of the arcane. His journey began when he left Oakhaven, armed with his trusty stick and a heart full of ambition. He seeks to prove that even a half-orc with a wooden stick can become a master of magic.

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