Magister Vaelen Mor

Level 11 Human Wizard (School of Voidcraft — custom arcane tradition) (Voidcaller (custom))

Available with DM subscription
STR
8 (-1)
DEX
14 (+2)
CON
13 (+1)
INT
16 (+3)
WIS
10
CHA
12 (+1)

Defense

Armor Class 15 (Mage Armor + Dexterity)
Hit Points 57 (6d6 + 10Ă—(4) + 11Ă—1 (includes Void-Touched Vitality bonus hit points per wizard level, see custom feature; base class total is 58) +1)
Speed 30 ft., swim 30 ft., climb 30 ft.

Proficiencies & Skills

Saving Throws intelligence, wisdom
Skills Arcana +7, History +7, Insight +4, Deception +5, Perception +4, Intimidation +5

Features

Choir of Skin (Vessel's Throne only)

Custom (campaign specific) Level 11
2/day

As a bonus action while the Codex of Flayed Whispers is open in his presence, Mor can summon 1 Flayed Choir Zealot from the fortress's skin-tapestry wards (or 2 zealots if he expends a 4th-level or higher spell slot). The zealots appear in unoccupied spaces within 30 feet and obey him absolutely.

Vessel Ritual (Retreat Trigger)

Custom (campaign specific) Level 11
1/day

Once per day, if reduced below half his hit point maximum, Mor can teleport to the Vessel's Throne (if within the fortress) and begin the vessel ritual. The ritual takes 3 rounds to complete; disrupting it requires dealing 40 damage to the ritual circle (AC 16) or breaking his concentration.

Void-Touched Vitality

Voidcaller tradition (custom) Level 10
Re-form: 1/day

Mor's body is saturated with void energy. He gains 3 bonus hit points per wizard level, and when he drops to 0 hit points, his body unravels into black feathers and re-forms with 20 hit points once per day unless he is reduced to 0 hit points while inside the Vessel's Throne ritual circle.

Void Pull

Voidcaller tradition (custom) Level 6
3/day, recharges on long rest

As a bonus action, Mor can open a pinprick rift within 60 feet. Each creature of his choice within 10 feet of the rift must succeed on a DC 17 Strength saving throw or be pulled up to 15 feet toward the rift and take 2d6 force damage. The rift then closes.

Void-Touched Mind

Voidcaller tradition (custom) Level 3
Always active

Mor's mind is half in the Void Beyond. He has resistance to psychic damage and advantage on saving throws against being charmed or frightened. However, he hears the Codex's whispers constantly and can never truly rest.

Overchannel (Evocation Savant, modified by Voidcaller tradition)

Wizard class (custom school) Level 2
At will for the damage bonus; Sculpt Spells protects allies

When Mor damage another creature with an evocation spell, he can add his Intelligence modifier to the damage. He can choose to spare allies from the blast (Sculpt Spells).

Mage Armor (always active via ritual tattoo)

Wizard class Level 1

Mor gains a +1 bonus to Armor Class while wearing no armor. His flesh has been partially replaced by void-touched skin grafts taken from the Codex's bindings.

Background Feature: Researcher

Sage background Level 1

Sage background. Mor learned his first magic from Orin the Blind Astronomer, before obsession with death consumed him.

Spellcasting

intelligence DC 17 +7 to hit Level 1: 4 slots Level 2: 3 slots Level 3: 3 slots Level 4: 3 slots Level 5: 3 slots

Mor prepares spells from the wizard list plus the Voidcaller custom spells (void pull, whisper of unmaking). He uses the Codex of Flayed Whispers as a spellcasting focus.

Fire Bolt

Cantrip Wizard cantrip
Evocation 1 action 120 feet V, S

Ranged spell attack, 2d10 fire damage; ignites unattended flammable objects.

Mind Sliver

Cantrip Wizard cantrip
Enchantment 1 action 60 feet V, S

Psychic cantrip: 1d6 psychic damage and the target has disadvantage on its next saving throw before the end of Mor's next turn.

Minor Illusion

Cantrip Wizard cantrip
Illusion 1 action 30 feet V, S

Creates an illusory object or sound within range.

Mage Hand

Cantrip Wizard cantrip
Conjuration 1 action 30 feet V, S, M

Creates a spectral hand that manipulates objects at range.

Shield

Level 1 Wizard 1st
Abjuration 1 reaction Self V, S, M

+5 bonus to AC until the start of Mor's next turn, including against the triggering attack.

Magic Missile

Level 1 Wizard 1st
Evocation 1 action 120 feet V, S

Creates three darts of force, each dealing 1d4+1 force damage to a creature of Mor's choice. At higher levels: +1 dart per slot level above 1st.

Fear (void-inflected)

Level 2 Wizard 3rd
Illusion 1 action Self (30-foot cone) V

Creatures of Mor's choice within 30 feet must succeed on a Wisdom save or take 3d6 psychic damage and become frightened of him for 1 minute (save ends). At higher levels: +1d6 per slot level above 2nd.

Misty Step

Level 2 Wizard 2nd
Conjuration 1 bonus action Self V

Teleports Mor up to 30 feet to an unoccupied space he can see. At higher levels: +10 feet per slot level above 2nd.

Fireball

Level 3 Wizard 3rd
Evocation 1 action 150 feet V, S, M

A 20-foot-radius sphere of flame: 8d6 fire damage on a failed Dexterity save, half on success. At higher levels: +1d6 per slot level above 3rd.

Counterspell

Level 3 Wizard 3rd
Abjuration 1 reaction 60 feet V, S

Interrupts a creature in range that is casting a spell; the spell fails if it is 3rd level or lower. At higher levels: interrupts spells up to half the slot level (rounded up).

Dimension Door

Level 4 Wizard 4th
Conjuration 1 action 500 feet V, S

Teleports Mor and one willing creature up to 500 feet to a spot he can see or describe.

Banishment

Level 4 Wizard 4th
Abjuration 1 action 60 feet V, S, M

One creature Mor can see must succeed on a Charisma save or be banished to a demiplane (inert if native to the plane; otherwise returns after 1 minute if the concentration holds). At higher levels: +1 target per slot level above 4th.

Dominate Person

Level 5 Wizard 5th — signature opener
Enchantment 1 action 60 feet V, S

The target must succeed on a Wisdom saving throw or be charmed for 8 hours; while charmed, Mor telepathically commands it. On a failed save by 5 or more, the target is also stunned while charmed. A spellcaster under this effect can be ordered to read the Codex aloud. At higher levels: +1 target per slot level above 5th.

Cone of Cold

Level 5 Wizard 5th
Evocation 1 action Self (60-foot cone) V, S, M

8d8 cold damage in a 60-foot cone on a failed Constitution save, half on success. At higher levels: +1d8 per slot level above 5th.

Wall of Force

Level 5 Wizard 5th
Evocation 1 action 120 feet V, S

A wall of translucent force up to 10 panels; creatures cannot pass through it. Lasts 10 minutes with concentration.

Whisper of Unmaking

Level 5 Voidcaller tradition (custom) Custom
Necromancy 1 action 90 feet V, S, M

Custom Voidcaller spell: a ribbon of reversed syllables erupts from Mor's mouth. One creature within range makes a Constitution save (DC 17) or takes 6d6 psychic damage and its voice is stolen for 1 minute (it cannot speak or use verbal components). A creature that saves takes half damage and loses its voice for 1 round.

Behind the character

Character Information

Magister Vaelen Mor is a gaunt, towering figure of gray and violet silk, his flesh partially replaced by void-touched skin grafts harvested from the Codex's bindings—ritual tattoos crawl up his neck like living runes, and his eyes are twin black pits without whites. His mouth is often slightly open, lips moving in reverse, as though he is perpetually mid-syllable in a language the world was never meant to hear. Black feathers drift around him in windless rooms, shed from nowhere and belonging to nothing living.

Mor is theatrical, arrogant, and utterly sincere. He does not see himself as a villain; he sees himself as the only adult in a world of children who refuse to accept that death is a cage. He monologues about the Void's beauty with genuine wonder, describes flaying as 'liberation from the tyranny of the skin,' and comforts victims as he works, believing to his core that he is saving them. His cruelty is never sadistic for its own sake—it is pedagogical, pastoral, a shepherd's firmness. This sincerity is what makes him terrifying, and what holds the Unbound Choir together.

Beneath the majesty is a frightened man. He hears the Codex's whispers constantly and never truly rests; his Void-Touched Mind grants resistance to psychic assault at the cost of permanent sleeplessness. He was once a kind apprentice on Mount Kael, terrified of the dark, until plague took his family—or so he believes. He speaks his true name, Vaelen Mor, only in whispers, because names have power and he has given so many of his away. He wants godhood. He needs to stop being afraid. He cannot tell the difference anymore.

Before the adventure

Character Background

Vaelen Mor was born in a mountain village below Mount Kael, the son of a tanner and a midwife, a sickly boy afraid of the dark who nonetheless begged the traveling astronomer Orin to teach him the stars. Orin, amused and eventually fond, gave the boy his first cantrip on the Observatory's cracked dome: a light that would not gutter. For six years Mor studied under Orin, learning that magic was patience, that darkness was 'just light holding its breath,' that knowledge was a lamp carried into the unknown. He was, by every account, a gentle and brilliant student.

Then the Reach-Plague came. Mor's account—and the account carved into Choir doctrine—is that fever took his parents and his younger sister in a single winter, and that grief drove him from Orin's side into darker texts. The truth, buried so deep even Mor no longer recognizes it, is different: at nineteen, experimenting with planar breach theory far beyond his training, Mor tore a pinprick rift in his family's cellar. The void-hunger that came through did not kill quickly.

Mor sealed the rift too late. He carried his sister's body out of the dark himself, told himself the plague had done it, and never opened that memory again. The lie calcified into doctrine: death is the enemy, and only power over the boundary between life and unlife matters.

He spent fifteen years as a wandering scholar, then a court mage, then a disgraced court mage after his experiments in necromantic boundary-work were exposed. It was in disgrace, in a borrowed room above a bog-side tavern, that he first heard the whisper: a single page of the Codex of Flayed Whispers, sold to him as scrap vellum by a furtive dealer. The page whispered. Mor listened. What he heard was not temptation but recognition—the Void spoke to him the way Orin once had, patiently, as if he were the only reader it had ever wanted.

He spent the next decade gathering pages. He learned that Archmage Vaelthar, two centuries dead, had tried to swallow a shard of the Void Beyond and been flayed by his own artifact, his skin becoming the Codex's binding—thirteen pages, thirteen strips. Mor tracked fragments through bogs, asylums, and burning libraries, and with each page his body changed: grafts of void-touched skin, eyes that darkened to pits, a voice that began slipping into reverse. He founded the Unbound Choir from the ruins of older void-cults, gave it liturgy and rank and purpose, and promised them what he promised himself: an end to mortality.

Today Mor commands the Rift of Flayed Sky, a fortress of black glass suspended beneath a wound in the sky. He sits on a throne stitched from the skins of those who 'accepted salvation,' the Codex open in his lap, preparing the vessel ritual that will crown him the Void's living vessel. He has sacrificed lieutenants, villages, and his own humanity to reach this point. He believes the ritual will elevate him. The Codex believes it will feed. One of them is wrong, and the campaign's final act is the answer.

Mor's daily existence is a study in controlled dread: he does not sleep, he turns Orin's stolen orrery sphere when thinking, he writes orders with a black feather quill in reverse script, and he rehearses monologues about the Void's beauty with the nervous care of a man who cannot bear silence. He is, in the end, what happens when a frightened boy's grief is never allowed to be grief—when it is instead fed, page by page, to something that whispers back.

Threads to follow

Unresolved Plots

  • The thirteenth page, bound in Vaelthar's facial skin, remains hidden with a bloodline in Ashfen whose blood is required to complete the vessel ritual's binding.
  • Solarael sleeps in a pocket dimension behind one mirror in the Hall of Mirrors; Mor knows a solar exists but not where, and his pre-warding of the altar is incomplete.
  • Matron Vela's ledger contains an entry Mor never authorized—a 'Second Anchor' delivered to an unknown buyer, suggesting someone inside the Choir is hedging against his failure.
  • Elara Voss carries a second page hidden in her boot that Mor's divinations cannot locate, as if the page itself is hiding from him.
  • Mor's dreams have begun featuring a fourteenth page that does not exist, written in his own handwriting, describing his own flaying.

Beneath the surface

Secrets

  • Mor's family did not die of plague; he accidentally killed them with an early void experiment and rewrote the memory, which is the true root of his terror of death and his obsession with the Codex's promise of erasure.
  • Mor has already read three pages of the Codex forward in secret. Each reading strengthened the book and carved another strip of his soul loose; a sliver of Vaelthar's consciousness now speaks through his mouth when he sleeps.
  • Mor knows the vessel ritual will likely destroy him and has prepared a contingency: his soul-fallback is written on the inside of the Codex's front cover, meaning the book must survive his death for him to persist as a whisper.

What haunts them

Fears

  • Dying unmourned and unremembered, the way his family died—erased without ever having mattered.
  • Waking to find the whispers silent, meaning the Codex has finished with him and moved on to a new reader.
  • Orin's voice, speaking the ritual's flaw aloud in front of the Choir, shattering his followers' faith in a single sentence.

What drives them

Aspirations

  • To become the Void's living vessel and never again feel the ache of a body that can fail.
  • To be remembered as the man who conquered death—sung about in reverse, the way the Choir chants his name.
  • To make Orin acknowledge, before the end, that his student found the answer the old astronomer was too cowardly to seek.

Personal quest · 1

The Thirteenth Strip

Mor learns one page of the Codex—bound in a strip of Vaelthar's skin taken from his own face—was hidden by Vaelthar's apprentice before the flaying. That apprentice's bloodline survives in Ashfen. Mor sends Sister Nira to harvest the descendant, whose blood alone can let him bind the Codex to his flesh during the vessel ritual.

Current Stage

Nira identifies the descendant among Ashfen's villagers.

Choice
Take them alive for the ritual
The ritual can proceed; the victim's screams feed the Codex.
Alternative
Flay them immediately for the page
The page is recovered but the binding is incomplete.
Mechanical Rewards
  • Mor gains the ability to cast one 6th-level spell once per day while attuned to the Codex.
Narrative Rewards
  • The Codex begins addressing Mor by Vaelthar's name, a sign of deepening possession he interprets as apotheosis.

Personal quest · 2

Silencing the Mentor

Orin the Blind Astronomer, Mor's old teacher, has deduced the vessel ritual's fatal flaw: the vessel's soul is not elevated but devoured. Mor cannot allow his mentor's words to spread. He orders Orin's Observatory burned, but part of him hesitates—Orin gave him his first magic, before death frightened him into the Void.

Current Stage

A Choir strike team is dispatched to Mount Kael.

Choice
Kill Orin personally
Mor silences the last voice that knew him as a man.
Alternative
Let the strike team act without him
Orin may survive, carrying the flaw to the party.
Mechanical Rewards
  • If Orin dies, Mor permanently gains resistance to radiant damage, as the last of his mortal conscience burns away.
Narrative Rewards
  • Mor keeps Orin's brass orrery sphere as a trophy, turning it obsessively during monologues.

Personal quest · 3

The Feathered Raven

The void-touched raven nesting in the Sunken Archive is the Choir's true founder: the first creature the Codex ever touched. Mor believes that if he can commune with it, he can learn what Vaelthar saw in his final moments—and whether the vessel ritual can be survived. The raven, however, remembers every reader the Codex has destroyed.

Current Stage

Mor descends into Blackfen Bog alone, leaving Nira in command.

Choice
Offer the raven a page of the Codex
The raven accepts and shows Mor a vision of Vaelthar's final scream.
Alternative
Kill the raven and take its memories by force
The raven's death severs the Choir's oldest bond; the black feathers lose their tracking power.
Mechanical Rewards
  • Mor learns the location of the Altar of the Last Word and pre-wards it against summoning.
Narrative Rewards
  • Mor gains a black feather quill that writes only in reverse script, usable to forge Choir orders.

Major Decision

Context

During the vessel ritual, Mor realizes mid-incantation that the Codex intends to wear him, not crown him. He can complete the ritual and gamble his soul on dominating the Void from within, or halt it and remain mortal—betraying everything the Choir died for.

Choice Made
Complete the vessel ritual or abort it
Impact

If completed, Mor gains the Vessel Ascendant trait: his spell save DC rises to 19 and Void-Touched Vitality re-forms twice per day, but he loses all resistance to psychic damage and the Codex can seize control of him for one round whenever he rolls a natural 1. If aborted, he keeps his current stats but the Choir's zealots turn on him as a false prophet, and he must fight his own cult.

Major Decision

Context

Sister Nira, half-flayed and dying in the Hall of Mirrors, begs Mor to complete her transformation into his first apostle. Doing so requires Mor to feed her a page of the Codex—an act that will strengthen the book and weaken his own attunement.

Choice Made
Ascend Nira or let her die unmade
Impact

Ascension creates a Flayed Apostle (use Flayed Choir Zealot stats with 2 extra attacks and 90 hp) permanently bound to Mor, but Mor permanently loses one 5th-level spell slot as the page's power transfers. Refusing preserves his full casting but Nira's death shatters the Choir's morale: all cultist followers have disadvantage on morale checks, and Matron Vela may defect.

Major Decision

Context

Cornered by the party at the Vessel's Throne, Mor can speak his own true name backwards—a forbidden Voidcaller rite—to unravel his body into pure void energy and reconstitute elsewhere, abandoning the Codex and the fortress to save himself.

Choice Made
Unravel and flee, or stand and be destroyed
Impact

Unraveling lets Mor escape with 20 hit points and reappear in a later session with a new lair, but he permanently loses the Choir of Skin and Vessel Ritual features (the Codex remains with the party or the fortress). Standing to the end means that if defeated, his soul enters the Codex as a whispering voice—giving him one final chance to tempt a spellcaster during the solar's reading.

Transformative Moment

Trigger

Hearing the Codex address him as Vaelthar

Transformation

Mor's theatrical arrogance cracks into genuine dread for the first time; his monologues begin including second-person arguments with an unseen reader.

Mechanical Changes

Transformative Moment

Trigger

Orin's death or survival

Transformation

Mor either severs his last mortal tie (gaining radiant resistance) or lives with the flaw of the ritual known to his enemies.

Mechanical Changes

Transformative Moment

Trigger

The vessel ritual's completion or failure

Transformation

Mor becomes either the campaign's final form or a hunted apostate stripped of his cult.

Mechanical Changes

Ally

Sister Nira

Relationship Fanatically loyal lieutenant
Influence 10/10
Loyalty 95/10

Shared History

Mor found Nira strapped to her own fane's altar, marked for flaying by a rival cell that judged her too ambitious. He cut her bonds himself, dressed her wounds with void-grafted skin, and told her the first kind words she had heard since childhood: that her scars made her fluent in the Void's language. She has repaid him with a decade of perfect, sadistic service—hunting pages, breaking deserters, and hanging traitors at Gallows Ford with feathers in their mouths.

Nira believes Mor saved her from being consumed and that serving him is the only alternative to being devoured. She dreams of becoming his first flayed apostle, and Mor encourages this fantasy because her devotion is the purest instrument he owns. He is cruel to her in public and, in rare private moments, almost gentle—a contradiction she has built her entire identity around. Her loyalty is absolute, which makes her the one person whose death Mor would actually feel.

Potential Breaking Points

  • None—Nira is incorruptible, but her ascension or death reshapes Mor's capabilities.

Enemy

Orin the Blind Astronomer

Threat Level 7/10
Conflict Type Ideological and personal

Personal Stakes

Orin taught a frightened young Vaelen Mor his first cantrip on Mount Kael, back when the boy feared the dark and Orin laughed that darkness was just light holding its breath. When plague took Mor's family, Orin tried to anchor his grief in study; instead Mor fled into occult texts and eventually into the Codex's orbit. They have not spoken in twenty years, but Orin has watched his student's fall from afar—blind eyes seeing more than most—and has spent a decade decoding the vessel ritual's flaw so that someone might stop his former pupil.

Mor knows Orin lives and knows Orin knows. Every step of Mor's plan is shadowed by the fear that his old teacher will hand the party the one sentence that undoes him: that the vessel's soul is not elevated but devoured. Mor tells himself he wants Orin silenced as a tactical necessity; in truth, he cannot bear to let the last person who knew him as a man testify to what he has become. Their conflict is a father and son arguing across a gulf of skin-bound pages, and only one of them can be right about the Void.

Possible Resolutions

  • Orin's death hardens Mor; Orin's survival arms the party with the ritual's weakness.

Faction

The Unbound Choir

Standing 90/10

Influence

Mor did not found the Unbound Choir so much as inherit and reshape it. The cult began as a scattered circle of grief-mad scholars studying Vaelthar's failed ascension; Mor arrived with the Codex's first recovered page and a voice that could speak its whispers aloud. Within two years he ruled them. He rebuilt their doctrine around a single promise—mortality is the only true enemy—and gave their terror elegant structure: gray robes, black feathers, ranks named for parts of a book (Leaves, Bindings, the Margins).

He flays deserters personally, not from cruelty but as pedagogy, and the cult loves him for the certainty he provides. In return, the Choir has bled for him: they bought silver thread through Highwatch, planted Matron Vela in the asylum, smuggled the Void Anchor beneath the town, and hung their own deserters at Gallows Ford as warnings. Mor genuinely believes he is saving every one of them from death, and this sincerity—more than fear—holds the cult together.

His influence is total but brittle: it rests on the promise of the vessel ritual, and if that promise is exposed as a lie, the Choir will consume its own Magister.

Obligations

  • Deliver Highwatch to the rift as the ritual's first harvest
  • Recover all thirteen pages

Benefits

  • Cult networks across the Reach
  • Flayed zealot bodyguard
  • Fortress and resources of the Rift

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