Lord Veyron

Level 10 , Human Warlock (The Great Old One)

Available with DM subscription
STR
9 (-1)
DEX
15 (+2)
CON
14 (+2)
INT
13 (+1)
WIS
11
CHA
16 (+3)

Defense

Armor Class 15 (Mage Armor (Armor of Shadows invocation, 13 + DEX))
Hit Points 73 (10d8 + 20 (CON), max 10d8+20 +2)
Speed 30 ft., swim 30 ft., climb 30 ft.

Proficiencies & Skills

Saving Throws wisdom, charisma
Skills Arcana +5, History +5, Insight +4, Stealth +6, Deception +7, Intimidation +7

Features

Far Realm Amulet

item Level 10

The amulet of black stone etched with Far Realm symbols grants Veyron immunity to the madness of the Far Realm and advantage on saving throws against being Charmed or Frightened. It allows him to command Far Realm creatures: aberrations within 60 feet that fail a DC 15 Charisma save obey him for 1 minute (1/long rest). If reduced below 50 HP, Veyron can use a Bonus Action to draw on the amulet, regaining 3d8+3 hit points (1/long rest). If the amulet is destroyed (AC 18, 20 HP, immune to psychic and poison), Veyron loses his Far Realm abilities for 1 minute and is stunned 1 round by a psychic scream.

Eldritch Invocations

class Level 10

Veyron has mastered forbidden pacts. His invocations are: Agonizing Blast (Eldritch Blast adds CHA modifier to damage), Armor of Shadows (cast Mage Armor at will on self), Devil's Sight (see in magical and normal darkness 120 ft), Misty Visions (cast Illusionary Script at will), and Eldritch Mind (advantage on Constitution saves to maintain concentration).

Summon Far Realm Horror

custom Level 10
1/long rest

Veyron uses his 5th-level spell slot to cast Summon Aberration (SRD) with the Aberrant Spirit appearing as a Far Realm Horror. He may also call 1d4 additional horrors from an open rift (DM discretion in the final encounter).

Pact of the Tome

class Level 10

Veyron's Book of Shadows is a black star-chart codex inscribed with Far Realm sigils. It grants three extra cantrips: Guidance, Mage Armor, and Toll the Dead.

Awakened Mind

subclass Level 10

Veyron can telepathically speak to any creature he can see within 60 feet. The creature understands him but need not reply.

Clairvoyant Combatant

subclass Level 10

Veyron gains a psychic flash of the future: he can roll initiative with advantage and cannot be surprised while conscious.

Ritual Caster (Sage tradition)

background Level 10

Veyron can cast Detect Magic and Comprehend Languages as rituals from his Book of Shadows.

Contact Otherworldly Patron

subclass Level 10
1/long rest

Veyron can ask his Far Realm patron a question and receive a truthful, cryptic answer.

Magical Cunning

class Level 10
1/long rest

Veyron can perform a 1-minute ritual to regain all expended Pact Magic spell slots.

Spellcasting

charisma DC 15 +7 to hit Level 5: 2 slots

Pact Magic: 2 slots of 5th level, regained on short rest. Cantrips at will. Mystic Arcanum unlocks at level 11 (not yet).

Eldritch Blast

Cantrip class
evocation 1 action 120 ft V, S

Three beams of eldritch force, each dealing 1d10+3 force damage on a ranged spell attack (+7). Veyron targets enemy spellcasters first.

Toll the Dead

Cantrip pact of the tome
necromancy 1 action 60 ft V, S

Wisdom save or take 1d12 necrotic damage (2d12 if target is missing HP).

Guidance

Cantrip pact of the tome
divination 1 action touch V, S

Target gains +1d4 to one ability check within 1 minute.

Mage Armor

Level 1 invocation (at will)
abjuration 1 action self V, S, M

AC becomes 13 + DEX modifier for 8 hours.

Illusionary Script

Level 1 invocation (at will)
illusion 1 minute 30 ft S, M

Veyron writes forbidden messages invisible to all but intended readers.

Misty Step

Level 2 class
conjuration 1 bonus action self V

Teleport 30 ft to an unoccupied space. Veyron uses this to escape melee.

Suggestion

Level 2 class
enchantment 1 action 30 ft V, M

Wisdom save or follow Veyron's reasonable-sounding course of action for 8 hours.

Counterspell

Level 3 class
abjuration 1 reaction 60 ft V, S

Interrupt a spell of 3rd level or lower; higher levels require an ability check (DC 10 + spell level).

Hunger of Hadar

Level 3 class
conjuration 1 action 150 ft V, S, M

A 20-ft void sphere: creatures start turn inside take 2d6 cold damage; creatures ending turn inside take 2d6 acid damage; interior is heavily obscured.

Dimension Door

Level 4 class
conjuration 1 action 500 ft V

Teleport self and one willing creature to any spot within range. Veyron uses this to retreat to the Maw of Nothing when below 30 HP.

Summon Aberration

Level 5 class
conjuration 1 action 90 ft V, S, M

Summons an Aberrant Spirit (Beholderkin/Slaad/Star Lane variant) that obeys Veyron; shares his spell save DC and lasts 1 hour.

Hold Monster

Level 5 class
enchantment 1 action 90 ft V, S, M

Wisdom save or paralyzed for 1 minute (repeat save each turn). Concentration.

Behind the character

Character Information

Lord Veyron is a tall, gaunt human in his late fifties, wrapped in layered robes of black iron silk that drink the light around them. His pale face is marked with faint Far Realm symbols that shift like living tattoos, crawling across his skin when he is angry or excited—and always avoiding a lattice of old scar tissue over his heart, the mark of the ritual that severed his conscience.

His eyes glow with a cold, mad light that never blinks quite when a human's should. He wears an amulet of black stone etched with spiraling sigils at his throat, and his long fingers are never far from a brass compass whose needle points at nothing—or at everything that is not here. His shadow bends at wrong angles, even in rooms with no rifts, and behind him the air sometimes ripples with the suggestion of a tear of sickly green light.

Veyron speaks in a calm, measured tone, always. He has never raised his voice, not when sentencing a prisoner, not when his fortress burns, not when the Needle burns his hand. This composure is his armor and his weapon: he treats every conversation as a chart to be drawn, every person as a coordinate to be moved. He is a master manipulator who genuinely believes he is a visionary, the only mind in the multiverse clear-eyed enough to see what is coming. He does not consider himself evil; he considers himself early.

Beneath the composure are three wounds that drive him. The first is erasure: the Cartographer council struck his name from the archives, and his deepest terror is not death but oblivion. The second is silence: the Choir of Far Realm voices that promised him godhood has gone quiet, and without it he is only a mad old man with a compass. The third is Lyra, his mentor, whom he imprisoned rather than killed—the one judgment his severed conscience still flinches from. He visits her cell alone. He would deny it under torture.

In combat, Veyron is surgical: he summons horrors first, then tears spellcasters apart with beams of eldritch force, misty-stepping away from any blade that comes close. He retreats when prudent and fights to the death only when the gate is at stake, because the gate is not a plan to him—it is a prophecy he has already lived through in his dreams. He is polite to enemies, generous to useful servants, and utterly without mercy to anyone who stands between him and the horizon he was promised.

Before the adventure

Character Background

Veyron was born in Starfall, the port city of scholars and sailors, to a family of chart-sellers who never rose above peddling secondhand star maps to merchants. He was a precocious, joyless child who memorized constellations before he could swim and resented the sea for blocking his view of the sky. At fourteen he was apprenticed into the Grand Library, and at nineteen he became the youngest initiate ever accepted into the Astral Cartographers—the ancient order that mapped the multiverse from citadels floating in the silver void.

The guild gave him everything his Starfall childhood had denied: purpose, prestige, and the keys to the Vault of Stars, where the Horizon Needle slept on its pedestal of black stone.

He rose fast. He authored three celebrated star charts, including the Atlas of Unmapped Angles, a work of such strange genius that senior Cartographers whispered he saw the planes at angles no one else could. The council gave him the post no one wanted: rift-watcher, the scholar assigned to monitor planar instabilities at the edge of mapped space. For years he watched nothing. Then, one night at the Observatory of Falling Stars, a hairline rift opened in the mirror-hall, and Veyron looked into it longer than any living being had survived looking.

He heard the Choir—a chorus of Far Realm voices, vast and patient—and it spoke to him of gates, of keys, of a needle forged from a dying star, and of a promise: you shall become as a god.

He returned to the Citadel changed. He warned the council of an incursion; they saw a broken man raving. He presented his evidence; they quietly scheduled his examination for madness. And so Veyron made the choice that defines him: rather than report again and be erased, he performed an old, forbidden rite of severance, cutting his own conscience out of his soul so that nothing—not doubt, not shame, not love—could blur his clarity again. The rite left a lattice of scar tissue over his heart that the Far Realm symbols on his skin have avoided ever since, as if in fear.

Erasure came anyway. The council struck his charts from the archives, voided his guild vows, and wrote him off as the cautionary tale he remains today. Veyron vanished into the planes for a decade, gathering the mad, the brilliant, and the discarded—scholars the guild had failed, soldiers the void had broken, like the dragonborn Warden Thal, whom he found half-dissolved and spoke back into something like sanity. He built the Far Realm Cult around a desecrated symbol: the black spiral, an inverted Cartographer compass rose.

He raised his fortress of black iron within sight of the dead Citadel, so its spires would mar the guild's silver skyline, and he had his old mentor Lyra imprisoned—not killed, he tells himself—when she tried to sabotage his first gate experiment.

Now Veyron has everything a plan requires except its keys. The Horizon Needle sleeps in the ruined Observatory. The Astral Compass waits in the Citadel he was once proud to serve. The Maw of Nothing, the black hole at the Astral Plane's edge, churns with the power source his ritual demands. His agents move across the planes; his spy sits somewhere in Starfall's scholar council; his amulet lets him command the horrors of the Far Realm and shields his mind from the madness that devoured the guild that abandoned him.

But the Choir has gone silent, a rival presence squats in his black hole feeding on his patron's whispers, and the Needle—when he finally grasps it—will refuse him, because the multiverse itself keeps a record of what he cut away. Veyron believes his victory is inevitable. He is wrong in ways he has surgically removed the ability to see, and everything the party does—every clue, every rescue, every rejected grasp—presses on the wounds he cannot map.

Threads to follow

Unresolved Plots

  • The rival presence at the Maw of Nothing—an entity consuming the Choir's whispers—has its own inscrutable agenda and may wake before Veyron's ritual completes, turning the final battle into a three-way war.
  • Veyron's spy network includes at least one agent inside Starfall's scholar council; their identity is unknown, and they feed Veyron the party's movements between acts.
  • The Choir promised Veyron a 'second key' besides the Needle—something hidden in the fortress laboratory that even Kaelen has never been permitted to see.
  • Lyra's imprisonment date does not match the fortress's construction records; someone else was held in that cell before her, and Veyron has never explained who.
  • Veyron's shadow bends at wrong angles even where no rift is near, suggesting the Far Realm's claim on him is physical, growing, and possibly independent of his amulet.

Beneath the surface

Secrets

  • Veyron's conscience-severance ritual left a physical scar: a lattice of old scar tissue over his heart that the Far Realm symbols on his skin avoid, as if in fear. Destroying the amulet causes the symbols to crawl toward that scar.
  • He secretly keeps the original copy of his own star charts—the ones the council erased—locked in the fortress vault, and reads them alone; they are the only thing he still treats with reverence.
  • Veyron knows the Choir's promise of godhood is, in the Choir's own grammar, ambiguous: 'you shall become as a god' may mean ascension—or becoming a god's meal. He has never dared ask Contact Otherworldly Patron to clarify.

What haunts them

Fears

  • Being erased again: Veyron's deepest terror is not death but oblivion—to have his name struck from reality as the Cartographers struck it from their archives.
  • The silence of the Choir: without his patron's whispers, he is only a mad old man with a compass, and he knows it.
  • Lyra's judgment: the possibility that his surrogate mother was right, that he severed his conscience not to protect clarity but to escape the shame of being wrong.

What drives them

Aspirations

  • Ascension: to step through the gate as its master and return as the god of a remade multiverse, worshipped by the descendants of those who erased him.
  • Vindication: to see the Atlas of Unmapped Angles enshrined as the truest chart ever drawn, with his name restored above the Cartographer seal.
  • A new order: to found an academy of 'true cartography'—scholars who map the Far Realm rather than fear it—taught in his own image, replacing the guild that abandoned him.

Personal quest · 1

The Cartographer's Shame

Veyron must recover the original star chart he authored before his fall—the 'Atlas of Unmapped Angles'—which was sealed in the Citadel's forbidden archive by his former mentor Lyra. The chart proves he predicted the Far Realm incursion decades ago and was ignored by the Cartographer council. Veyron sends Warden Thal and a cult cell to retrieve it, but he needs the Atlas to complete the gate's coordinates. If the party intercepts the chart first, they gain a crucial clue about the gate's weakness; if Veyron obtains it, he gains advantage on his ritual checks at the Maw of Nothing and his certainty hardens into fanaticism.

Current Stage

Cult cell raids the Citadel's forbidden archive while the party is present in Act 2.

Choice
Let the cult take the chart to follow them to Veyron's Fortress, or seize it and lose the tail.
Following the cell reveals the fortress maintenance shaft; seizing the chart denies Veyron his coordinates.
Mechanical Rewards
  • If Veyron completes this quest: his Far Realm Amulet gains a second daily use of its command aberration ability, and the rift spawns horrors every round instead of every 1d4 rounds.
  • If the party completes it: the Atlas chart grants permanent advantage on Arcana checks involving the Far Realm for one character who studies it.
Narrative Rewards
  • Veyron's obsession deepens; he executes Magister Kaelen for failing to secure the Atlas, fracturing the cult's loyalty.
  • The party earns Lyra's trust, unlocking her gate-weakening ritual and the truth of Veyron's suppressed prophecy.

Personal quest · 2

The Hollow Choir

Veyron's patron is not a single entity but a chorus of Far Realm voices he calls 'the Choir.' Lately the Choir has gone silent, and Veyron fears it has abandoned him—or worse, that something in the Maw of Nothing is devouring the Choir's whispers. He dispatches Magister Kaelen to conduct a communion rite at a minor rift near Starfall's coast, requiring a living mind of Cartographer blood as a conduit: Elara Voss. This quest drives the cult's kidnapping plot against Elara and forces the party to defend or rescue her.

Current Stage

Cult agents surveil Elara in Starfall; the party can uncover the surveillance during downtime or the Missing Apprentice quest.

Choice
Warn Elara and set a trap, or use her as bait to draw out Kaelen.
The trap exposes the cult's Starfall cell; using her as bait risks Elara's life but lures Kaelen into the open.
Mechanical Rewards
  • If Veyron completes it: his Clairvoyant Combatant feature expands—he cannot be surprised even while unconscious, and he knows the party's arrival time at the Maw.
  • If the party completes it: they capture Kaelen's communion notes, granting advantage on checks to identify and counter Veyron's summoning magic.
Narrative Rewards
  • Veyron's crisis of faith in the Choir makes him more desperate and more dangerous, but also more brittle.
  • Elara, if saved, reveals her Cartographer lineage and opens the Astral portal early.

Personal quest · 3

The Needle That Was Promised

Veyron's grand quest: claim the Horizon Needle itself. He believes the Choir promised him the Needle as the 'key of ascension,' and its absence from his grasp is an insult he intends to correct personally. This quest spans all three acts and culminates in Veyron's attempt to attune to the Needle—an act the artifact may reject, for it requires a creature of neutral alignment and Veyron's soul has drifted far past neutral.

Current Stage

Act 1: Kaelen's agents race the party through the Observatory. If they fail, Veyron marks the party for death and begins tracking the Needle's hum across the planes.

Choice
Party choice: give the Needle to Elara for safekeeping, carry it, or hide it.
Veyron's trackers follow whichever path the party chooses, shaping Act 2's ambushes.
Mechanical Rewards
  • If Veyron completes it (party failed Act 1): Veyron wields the Needle, gaining reach-30-foot folded-space strikes and Misty Step at will, raising his effective CR to 14.
  • If the party completes it: the wielder who pierces the gate gains the Needle's permanent respect—+1 to attacks with it for one year.
Narrative Rewards
  • Veyron's rejection by the Needle becomes the campaign's thematic verdict on his ambition.
  • The party's handling of the Needle in the epilogue (keep, destroy, surrender) flows directly from this quest.

Major Decision

Context

The Fall of the Cartographer (backstory decision, revealed in Act 2 records)

Choice Made
Decades ago, Veyron gazed into a Far Realm rift and heard the Choir. He faced a choice: report the incursion to the Cartographer council and be branded mad, or sever his own conscience—a ritual of the old cults—to 'protect' his clarity. He chose severance.
Impact

This decision is the root of his Neutral Evil alignment and his immunity to remorse. In play, it manifests as his Devil's Sight and Armor of Shadows invocations: he literally sees only what he chooses and wears darkness as armor. If the party recovers his pre-severance journal from the fortress, a limited wish-style ritual (or Lyra's knowledge) could theoretically 're-stitch' his conscience, enabling the DC 14 persuasion path in the finale.

Major Decision

Context

The Execution of Kaelen (Act 2/3 pivot)

Choice Made
After Kaelen's repeated failures, Veyron must decide: execute his most useful lieutenant as an example, or pardon him and risk further incompetence. If the party captured rather than killed Kaelen earlier, Veyron learns Kaelen talked.
Impact

If Veyron executes Kaelen, Warden Thal's loyalty wavers (Thal's fear aura weakens to 15 feet in the final battle), but Veyron gains an Intimidation-based terror aura: enemies within 30 feet make a DC 15 Wisdom save at the start of the final fight or be frightened. If he pardons Kaelen, Kaelen may secretly defect, feeding the party Veyron's ritual schedule and removing one Far Realm Horror from the final encounter.

Major Decision

Context

The Final Ascension (Act 3 climax)

Choice Made
At the Maw, when the gate is partially open, Veyron can step through it himself—abandoning the multiverse to become a lesser thing in the Far Realm, alive but diminished—or remain and fight to the death to force the gate wide from this side.
Impact

Stepping through: Veyron survives as a recurring villain with a psychic tether to the half-open gate (he can cast Suggestion through any Far Realm rift the party encounters, once per day). Remaining: he gains the rift's reinforcement spawning (1d4 horrors per 1d4 rounds) and fights to the death as written. The party's pressure determines which desperate option he takes.

Transformative Moment

Trigger

Party presents the Atlas notation + Lyra's testimony + the Needle's rejection

Transformation

Veyron's certainty fractures for one round; if the party then succeeds the persuasion check, he lowers the Compass—the only version of the villain who can be talked down, though even then redemption is a knife's edge.

Mechanical Changes

Contact Otherworldly Patron

The Choir's silence becomes permanent; Veyron loses this feature and Clairvoyant Combatant if he renounces the pact.

Renouncing the patron severs the Far Realm gifts.

Ally

Warden Thal

Relationship ally
Influence 7/10
Loyalty 6/10

Shared History

Thal was a decorated dragonborn soldier of a planar expedition company when Veyron found him half-dissolved by Far Realm energy, his mind boiling in the silver void. Every other survivor of that expedition had abandoned Thal as dead; Veyron alone walked into the screaming rift-adjacent wreckage, sat beside the twitching dragonborn for three days, and spoke to him in the calm, measured voice that Thal's shattered mind could still hold onto.

Veyron did not cure Thal's corruption—he taught him to wear it, framing the mutations as armor rather than disease. In Thal's broken gratitude, Veyron found his most reliable instrument: a weapon that asks no questions and cannot be bought. Thal now guards the fortress throne room and considers Veyron the only person who ever 'saw' him after the void unmade him. This loyalty is genuine but fragile—Thal's residual sanity sometimes whispers that Veyron is merely another thing that uses him, and Veyron's cold arithmetic (he has spent Thal's life freely in battle plans) feeds that whisper.

Potential Breaking Points

  • If Kaelen is executed and Thal witnesses the coldness of it.
  • If a greater restoration cures Thal mid-campaign (per the module's redemption path).

Enemy

Lyra

Threat Level 8/10
Conflict Type ideological_and_personal

Personal Stakes

Lyra was Veyron's mentor in the Cartographer guild—the one astronomer who taught him that mapping the multiverse was a sacred duty, not mere scholarship. She taught him the mirror-puzzles, the gravity vaults, the ethics of observation: 'We chart the planes so no one need fall into them.' Veyron loved her as a second mother. When he returned from the rift changed and began preaching the Far Realm's truth, Lyra was the first to declare him mad and the one who sealed the Atlas of Unmapped Angles in the forbidden archive, burying his life's work.

Veyron had her imprisoned—not killed, a fact he tells himself is mercy—when she tried to sabotage his first gate experiment. She has spent years in his fortress prison, and her continued survival is the single largest threat to his plan: she knows the entity's true name, the gate's collapse point, and the Needle's absorption trick. For Veyron, defeating Lyra means proving his surrogate mother wrong; killing the party is easy, but facing her judgment is the one fight his severed conscience still flinches from. He visits her cell alone, an indulgence he would deny under interrogation.

Possible Resolutions

  • Party rescues her (module side quest 'The Fallen Cartographer').
  • Veyron executes her if the fortress falls, hardening him permanently against persuasion.

Faction

The Astral Cartographers

Standing 0/10

Influence

Veyron was once the Cartographers' brightest navigator: the youngest member ever granted a key to the Vault of Stars, author of three celebrated star charts, and the guild's designated 'rift-watcher'—the scholar assigned to monitor planar instabilities. His fall is their deepest institutional wound. When he gazed too long into a rift and returned preaching invasion, the council did not censure him; they erased him, striking his charts from the archives and declaring his warnings the ravings of a broken mind.

That erasure, more than the rift itself, is what Veyron cannot forgive: the Cartographers chose comfortable silence over inconvenient truth, and in his severed-conscience arithmetic, that makes them complicit in everything the Far Realm will do. His cult's symbol—the black spiral—is a deliberate desecration of the Cartographer compass rose. He built his fortress within sight of their dead Citadel specifically so its black iron spires would mar their silver skyline.

The order's few survivors, like Elara Voss and the Hollow Seer, treat him as a cautionary tale; he treats them as the last witnesses who must either kneel or burn. The Horizon Needle, the guild's crown artifact, is for him the final proof he was right all along: a Cartographer tool that folds space toward exactly the kind of gate he preaches.

Obligations

  • None remaining—Veyron considers his guild vows void the day they erased him.

Benefits

  • Deep institutional knowledge: he knows every Cartographer vault, riddle, and fail-safe, including the Needle's destruction method.

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