Ysolde Marr

Level 3 Human Wizard (Tradition of the Quiet Choir β€” custom subclass) (Anesthetist Royal (custom))

Available with DM subscription
Register to save this character forever!

This character will be deleted in 6 days. Create a free account to claim all your generated content.

STR
8 (-1)
DEX
14 (+2)
CON
13 (+1)
INT
16 (+3)
WIS
12 (+1)
CHA
10

Defense

Armor Class 12 (Unarmored (15 with Mage Armor; 13 with leather coat worn in theater β€” she wears no armor by preference))
Hit Points 17 (2d6+2+2d6+2 (3 levels, d6 hit die, CON +1) + 2 (custom Anesthetist Vitality) = 19 +1)
Speed 30 ft., swim 15 ft., climb 15 ft.

Proficiencies & Skills

Saving Throws intelligence, wisdom
Skills Medicine +3, Religion +5, Perception +3, Persuasion +2

Features

Quiet Breath (Alchemical Weapon)

Custom (Campaign) Level 3
2/Long Rest (carried refined vials)

As an action, Ysolde shatters a refined anesthetic vial at a point within 20 feet, creating a 10-foot-radius cloud of sweet-smelling green gas lasting 1 minute (light wind disperses it). Each creature that starts its turn in the gas or enters it must make a DC 13 Constitution saving throw or fall unconscious for 1 minute. A creature takes damage or is shaken awake by an ally immediately wakes. Ysolde and creatures she designates (her acolytes) are immune while holding a filter mask.

Surgical Precision

Custom (Campaign subclass feature) Level 3

Ysolde's spellcasting is refined toward sedation and incapacitation. When she casts Sleep or Hold Person, she treats her spell save DC as 14 against those spells only. Additionally, once per Short Rest, when she reduces a creature to 0 hit points with a spell, she may choose to have it fall unconscious (stable, sleeping 1 hour) instead of dying.

Tradition of the Quiet Choir (Custom Subclass)

Custom (Campaign) Level 3

Custom wizard tradition for the Numb Crown campaign. Sleep is always prepared and doesn't count against her prepared spells. She gains proficiency with Medicine and alchemist's supplies. Her spellbook contains the formula for Quiet Breath, which she can refine given a laboratory (as in her theater).

Anesthetist Royal

Custom (Campaign) Level 3

Ysolde is a trained royal surgeon-alchemist. She is proficient with alchemist's supplies and herbalism kit, and she has advantage on Medicine checks to diagnose, sedate, or stabilize creatures. She can identify alchemical compounds by smell with a DC 10 Intelligence (Arcana) check.

Scholar of the Sleepless Court

Custom (Background) Level 1

Ysolde knows the location and sealed history of the Sleepless Court and can navigate royal bureaucracy, granting advantage on History checks about the capital's royal retreats and medical institutions.

Ritual Adept

Wizard class Level 1

Ysolde can cast any spell in her spellbook with the Ritual tag as a ritual (Detect Magic, Comprehend Languages).

Arcane Recovery

Wizard class Level 1
1/Long Rest

Regain spell slots totaling up to 3 levels (half wizard level rounded up) when she finishes a Short Rest.

Spellcasting

Intelligence DC 13 +5 to hit Level 1: 3 slots Level 2: 2 slots

Ysolde's spellbook contains the Quiet Breath formula (custom ritual notes, not castable). She opens combat with Sleep or a Quiet Breath vial from behind her surgical table; she saves Hold Person for whoever closes to melee.

Sleep

Level 1 Wizard (always prepared β€” Quiet Choir tradition)
Enchantment 1 Action 90 feet S, M (a pinch of sand or a vial of anesthetic powder)

Each creature in a 5-foot-radius sphere must save (Wis DC 14 for Ysolde) or fall unconscious; 5d8 HP of sleep. Weak creatures fall first. Elves and similar immune creatures are unaffected.

Mage Armor

Level 1 Wizard
Abjuration 1 Action Self V, S, M

Base AC becomes 13 + DEX for 8 hours. Ysolde casts this before confronting intruders.

Shield

Level 1 Wizard
Abjuration 1 Reaction Self V, S

+5 AC until start of next turn, immune to Magic Missile.

Ray of Sickness

Level 1 Wizard
Necromancy 1 Action 60 feet V, S

Ranged spell attack; 2d8 poison damage on hit and target is Poisoned until end of its next turn.

Grease

Level 1 Wizard
Conjuration 1 Action 60 feet V, S, M

10-foot square of slick grease; DEX save or fall Prone. Ysolde uses it to seal the stairwell.

Web

Level 2 Wizard
Conjuration 1 Action 60 feet V, S, M

20-foot cube of sticky webs, difficult terrain; DEX save or Restrained. She webs the back passage behind her when fleeing.

Hold Person

Level 2 Wizard
Enchantment 1 Action 60 feet V, S, M

One humanoid (or two with a 2nd-level slot at higher levels) makes a Wis save (DC 14 for Ysolde) or is Paralyzed for 1 minute, repeating the save each turn.

Poison Spray

Cantrip Wizard cantrip
Necromancy 1 Action 30 feet V, S

CON save or 1d12 poison damage (2d12 at level 5).

Numbing Touch (custom, reflavored Chill Touch)

Cantrip Custom Custom
Necromancy 1 Action 120 feet V, S

Spectral, anesthetic-pale hand attacks; 1d8 necrotic damage on hit, and the target can't regain hit points until the start of Ysolde's next turn. Uses Chill Touch statistics; renamed and reflavored for the campaign.

Minor Illusion

Cantrip Wizard cantrip
Illusion 1 Action 30 feet S, M

Creates a sound or an image. Ysolde uses it to mimic the hiss of gas valves and to misdirect intruders.

Behind the character

Character Information

Ysolde Marr is a pale, precise woman of thirty-one who speaks of war the way a surgeon speaks of hemorrhage: calmly, clinically, and with a terrible certainty about what must be cut away. She wears her physician's long coat like armor and her glass mask pushed up on her brow like a crown she never asked for. Her voice rarely rises; her hands never shake β€” except when she opens the ledger of names, the private record of every soldier she has put to sleep.

She is not a sadist. She is something more dangerous: a true believer who genuinely sees her victims as patients, her gas as medicine, and the sleeping garrisons as proof that mercy is possible in a world that has none. She lost her brother Aldric to a pointless border skirmish and was recruited within a month by the Quiet Choir, who gave her grief a purpose and her conscience a framework.

Now she serves the Pale Regent out of a mixture of desperate hope and genuine terror, believing that a world put gently to sleep is better than a world burned. Her clinical language hides a roiling guilt she manages like a chronic condition β€” treated daily, never cured. When cornered she bargains like a triage officer, offering information to buy time, always keeping one vial in reserve. She is the campaign's tragedy in miniature: a healer who became a weapon because no one would let her be a healer where it mattered.

Before the adventure

Character Background

Ysolde Marr was born in the river town of Cael Ford, the daughter of a midwife and a ferryman, and learned anatomy on the river's drowned and the town's sick before she was sixteen. Her talent earned her a scholarship to the Anatomist's Hall in the capital, where she distinguished herself in pharmacology and the then-disreputable field of surgical anesthesia. The Crown took notice: Solmara's army was bleeding to death faster than its surgeons could work, and the Office of the Anesthetist Royal was created as an experiment β€” a physician whose duty was not to heal wounds but to make soldiers bearable to wound and bearable to lose.

Ysolde accepted the post at twenty-four, believing she could make war kinder from the inside. For six years she did exactly that: refined battlefield sedation, humane field amputation protocols, and pain management that saved as many men as any general. Then came the border skirmish at Cael Ford β€” her own home town β€” where her brother Aldric, a ferryman's son conscripted into the levy, died in a engagement her own war office later classified as 'a reconnaissance error.'

Her petitions to reform the triage system that spent his life so cheaply were ignored, deflected, and finally dismissed by Spymaster Maera Vell, her old patron, who told her grief was clouding her judgment. Within a month, a gray-robed physician of the Quiet Choir sat beside her at the war memorial and offered her the only coherent answer anyone had given her: the war itself was the disease, and numbness was the cure.

The Choir gave her a laboratory, acolytes, and a mandate. The Pale Regent gave her Quiet Breath and a promise: no more body counts, only sleeping armies and a war frozen in place until the world came to its senses. Hearthglen is her first full trial of the refined compound, and she has told herself every morning for three days that the soldiers sleeping above her theater are safer than they have ever been.

She keeps her brother's unsent letters in a locked drawer beneath her surgical table. She mistranscribed one line of the final formula and sewed a suicide vial into her coat, and she does not let herself think about what those two facts, together, mean about what she really believes. Her clinical manner is genuine but also load-bearing: as long as she speaks in dosages and prognoses, she never has to speak in apologies.

The party's arrival at Hearthglen is the first time in six years that anyone has come to her theater as an enemy rather than a patient β€” and the first time in six years that she has had to look at what she does through eyes that are not her own. Whether that look breaks her, hardens her, or finally heals her is the question the entire campaign asks of her, and the answer is written in the choices she makes in the white-tiled dark beneath the sleeping garrison.

Threads to follow

Unresolved Plots

  • The lethal batch: one garrison in Ysolde's ledger shows sleepers who never woke. She has not opened that page in weeks. Whoever died there has kin, and the kin have begun asking questions in border towns.
  • The anonymous royal account that paid for Aldric Marr's grave-marker traces to a treasury clerk with ties to the closed-eye crown sigil β€” someone inside the Queen's own finance office is funding Choir operations.
  • A second Anesthetist Royal exists: Ysolde's sealed orders reference 'the other hand' preparing the final formula at a Concord-side facility, meaning the enemy army may be running the same plot in mirror image.
  • Havlin's tremor is returning. His anesthetic regimen is failing, and the only reagent that helps is controlled by the Anatomist's Hall β€” the same institution holding Ysolde's brother's remains.
  • The captured scout strapped to Ysolde's table has seen the theater's ledgers while feigning deeper sleep than the gas produced. He knows things about the Choir's schedule he has not yet had reason to share.

Beneath the surface

Secrets

  • Ysolde's brother Aldric was not killed in the border skirmish β€” he was taken from the field alive as a Quiet Breath trial subject and died in the Anatomist's Hall. She suspects this but has never confirmed it, and the confirmation could break her.
  • Ysolde has already weakened the final formula once. A single line of the recipe in her working copy is deliberately mistranscribed, and if the Regent's other alchemists build from her notes, the weapon will fail β€” a sabotage she has told no one, not even Havlin.
  • She keeps a suicide vial sewn into her coat lining β€” a concentrated dose meant to guarantee she can never be interrogated successfully by the Regent's enemies or made to betray the Choir under torture. It is also, she admits in her darkest hours, an escape from her guilt.

What haunts them

Fears

  • That she will wake one garrison's sleepers and find them dead, confirming that her mercy was always murder.
  • That the Pale Regent will 'retire' her the way the Choir retires hesitant instruments β€” and that no one, not even Havlin, would come looking.
  • That she is not saving lives at all, merely postponing deaths she will one day be responsible for, and that her brother would not recognize the woman he raised.

What drives them

Aspirations

  • To end the war within her lifetime β€” not through victory, but through a peace so profound that no mother on either border buries a son.
  • To be forgiven, though she would never say it aloud: by Vell, by the sleeping soldiers, and above all by Aldric.
  • To found a true hospital at the border, staffed by former Choir physicians, where anesthesia serves surgery instead of armies β€” the dream she trades on when she justifies each new vial.

Personal quest Β· 1

The Ledger of Names

Ysolde keeps a private ledger of every soldier she has sedated, recording names, units, and whether they were 'returned to service' or 'still resting.' She believes that if she can verify every sleeping soldier survived, her conscience can rest. She asks the party to help her confirm the fate of three garrisons listed in her shipment ledger, trading medical knowledge and antidotes for their help.

Current Stage

Ysolde grants the party a refined Quiet Breath antidote formula and reveals the first garrison's location, but a Choir watcher follows them.

Choice
Ysolde must choose whether to destroy the ledger or surrender it to the party as evidence.
Destroying it erases her guilt but severs her path to redemption; surrendering it exposes the Choir's full network but marks her as a traitor to the Pale Regent.
Mechanical Rewards
  • Refined antidote formula (party item)
  • Physician's Remorse feature or Wisdom increase
  • Access to royal laboratory resources for crafting anesthetics
Narrative Rewards
  • Ysolde's conscience confronted and either cleansed or buried
  • The truth of the Choir's casualties revealed
  • A possible path from villain to reluctant ally

Personal quest Β· 2

The Pale Hand's Summons

The Pale Regent sends a sealed summons: Ysolde is ordered to deliver the 'final formula' to the Sleepless Court within a month. She fears what happens to failed instruments of the Regent. She asks the party β€” or uses them β€” to create a delay, a decoy formula, or an escape from the Choir's supervision entirely.

Current Stage

Ysolde must acquire three rare reagents for the final formula, some held by the Iron Concord's own field surgeons.

Choice
Ysolde can steal the reagents from Concord surgeons (killing healers like herself) or negotiate a cross-border exchange using her medical reputation.
Stealing makes her a hypocrite in her own eyes; negotiating risks exposure to both armies.
Mechanical Rewards
  • The Final Formula artifact (if fled or stolen)
  • Regent's favor boon or Alchemical Assassin feature
  • A Concord surgeon ally
Narrative Rewards
  • Ysolde's true allegiance decided in the Regent's shadow
  • The Sleepless Court revealed in person
  • The war's endgame set in motion

Personal quest Β· 3

Brother's Bones

Ysolde's brother Aldric died in a pointless border skirmish at Cael Ford, and his body was never returned β€” listed only as 'consumed by the field.' A grave-marker merchant's ledger surfaces suggesting some of the fallen were sold to an anatomist's college connected to the Quiet Choir's founding members. Ysolde needs the party to trace the ledger and find where her brother's remains truly lie.

Current Stage

The trail leads to the Anatomist's Hall in the capital, a licensed college that quietly supplied early Choir experiments with 'unclaimed dead.'

Choice
Ysolde can expose the Hall publicly (destroying a royal institution and her own alma mater) or quietly buy back the remains.
Exposure serves justice but burns her past; buying the remains is complicity in the same trade she despises.
Mechanical Rewards
  • Oath-dependent subclass enhancement (Physician's Remorse expansion, Quiet Breath improvement, or Warden of Rest)
  • Potential trial-subject witness
  • 500 gp cost or Whistleblower reputation
Narrative Rewards
  • The truth of Aldric's death
  • A proper grave and a chosen oath
  • Ysolde's motivation clarified for the rest of the campaign

Major Decision

Context

Cornered in her surgical theater with the valve in reach, Ysolde can flood the room with Quiet Breath, incapacitating the party and the captured scout alike β€” or she can hold her physician's oath and leave the gas sealed.

Choice Made
Open the main gas valve or spare the room.
Impact

Opening the valve knocks out most low-level parties and lets her escape, making her a recurring villain; it also risks killing the scout and any sleepers carried in. Sparing the room costs her escape route but preserves lives and opens the parley path. Mechanically, opening the valve grants her a free escape round and a future 'Gas Master' trait (+2 Quiet Breath vials per long rest); sparing it grants her the party's conditional mercy and the 'Hesitant Hand' trait (once per combat, she can downgrade a lethal spell to unconsciousness without using her short-rest feature).

Major Decision

Context

Interrogated after capture, Ysolde must decide how much of the Pale Regent's identity to fabricate. She knows enough to name a plausible decoy β€” a mid-ranking court physician β€” or to tell the partial truth.

Choice Made
Lie with a decoy name or give the partial truth.
Impact

Lying sends the party after an innocent, delaying the campaign but buying the Choir time; if discovered, Ysolde loses all trust permanently. The partial truth earns grudging credibility and makes her a viable long-term informant. Mechanically, lying grants her a one-act head start on escape plans and advantage on Deception against the party; truth grants her the 'Crowned Witness' trait β€” her testimony counts as credible evidence in Crown proceedings, and she gains proficiency bonus to Insight when dealing with courtiers.

Major Decision

Context

Learning the final formula requires a human trial. The Pale Regent's messenger suggests the captured scout. Ysolde can refuse and stall, use the scout, or offer herself as the first subject.

Choice Made
Refuse, use the scout, or self-test.
Impact

Refusing marks her as unreliable and accelerates the Regent replacing her; using the scout makes her complicit in exactly what she claims to oppose and may kill him; self-testing risks her own mind but proves her dedication and gives her data to sabotage the formula later. Mechanically: refusing costs her the Regent's favor and grants her +1 Wisdom (conviction); using the scout grants her the completed formula knowledge (advantage on all checks to create or counter anesthetics) but she gains a permanent 'Stained Hands' flaw (disadvantage on Persuasion with good-aligned NPCs); self-testing grants her resistance to inhaled poisons and gases permanently, plus unique insight β€” she alone knows the final formula's weakness, usable in the campaign's climax.

Transformative Moment

Trigger

Discovering the lethal batch killed sleepers she believed were merely resting

Transformation

Ysolde's clinical detachment cracks. She either hardens into true believer (gaining Alchemical Assassin) or begins actively sabotaging the Choir from within, becoming a double agent the party can cultivate.

Mechanical Changes

Alignment

Shifts toward Neutral Evil (hardened) or Chaotic Good (saboteur)

The deaths force her to choose what her mercy actually means

Transformative Moment

Trigger

Learning her brother was a Quiet Breath trial subject, not a battle casualty

Transformation

Her founding grief was manufactured by the very people she serves. This revelation can shatter her loyalty entirely or, perversely, bind her tighter ('the Regent understood my pain better than the Crown ever did').

Mechanical Changes

Faction relationship

Quiet Choir trust drops to hostile, or Pale Regent loyalty becomes fanatical

The truth about Aldric is the fulcrum of her entire arc

Transformative Moment

Trigger

The oath sworn at Aldric's grave

Transformation

The chosen oath physically reshapes her magic β€” her spells and alchemy begin to reflect healing, numbing, or warden-like qualities depending on the path, visible to others as a change in her gas's color and her manner.

Mechanical Changes

Subclass features

One of three permanent enhancements (Surgical Precision expansion, Quiet Breath improvement, or Warden of Rest)

The oath is a magical commitment, not just a personal one

Ally

Brother Havlin, Quiet Choir Acolyte

Relationship Loyal subordinate and confessor
Influence 8/10
Loyalty 9/10

Shared History

Havlin was a battlefield medic who deserted after a field amputation gone wrong left him unable to bear the screaming. Ysolde found him half-starved outside a Choir safehouse three years ago and personally treated his tremor with a targeted anesthetic regimen, restoring his hands' steadiness. He has assisted every one of her gas trials since, believing as she does that sleep is kinder than slaughter. He is the only person who knows Ysolde still writes letters to her dead brother and never sends them.

Havlin's loyalty is absolute but not blind β€” if he ever learns the lethal batch killed sleepers, his faith will crack, and he may become either her conscience or her accuser.

Potential Breaking Points

  • Learning the truth of the lethal batch
  • Being ordered to harm the captured scout
  • Discovering Ysolde plans to sabotage the final formula

Enemy

Spymaster Maera Vell

Threat Level 7/10
Conflict Type Institutional opposition

Personal Stakes

Vell recruited Ysolde into the royal medical corps a decade ago, personally vouching for her scholarship and fast-tracking her to the Anesthetist Royal post. When Ysolde's brother died and her petitions to reform battlefield triage were ignored, Vell dismissed her grievances as grief-madness β€” a dismissal Ysolde has never forgiven. Now Vell's deniable agents are the ones digging through Ysolde's theater, and Vell has begun quietly auditing the closed-eye shipping crates, edging toward the Choir's supply lines.

Ysolde knows Vell's methods: she will not kill her former protΓ©gΓ© if she can turn her, which makes Vell both the most dangerous and the most hopeful figure in Ysolde's ledger. Ysolde's lies about the Regent's identity are calibrated specifically to mislead Vell, whom she both fears and, in some buried part of herself, still wants to prove wrong.

Possible Resolutions

  • Ysolde surrenders to Vell and becomes a double agent against the Choir
  • Ysolde frames Vell's audit and destroys her career
  • Vell turns Havlin, collapsing Ysolde's operation from inside

Faction

The Quiet Choir

Standing 6/10

Influence

The Choir recruited Ysolde within a month of Aldric's death, when a gray-robed physician sat with her at the war memorial and spoke the words she needed: that the war was a slaughterhouse and that numbness was mercy. They funded her laboratory, refined her formulas, and gave her purpose when the Crown gave her nothing but casualty lists. In return, she has become their most capable field anesthetist, personally responsible for the Hearthglen trial and three other garrison sleepings.

Her standing is high but conditional β€” the Choir's internal doctrine holds that instruments who hesitate are retired, and Ysolde's growing doubts are noted in her file. She holds the rank of 'First Voice of the Border,' giving her authority over Choir cell operations along the Solmaran frontier, access to Choir safehouses, and the right to convene a quorum of voices in emergencies β€” a right she has never used and may yet need.

Obligations

  • Deliver the final formula to the Sleepless Court
  • Recruit or retire any royal physician who discovers Quiet Breath
  • Obey summons from any Pale Hand within one moon's turn

Benefits

  • Access to Choir laboratories and refined reagents
  • Two acolytes and a bodyguard assigned to her service
  • Choir coded shorthand and safehouse network across the border provinces

Ready to Unleash Your Character's Full Potential?

Join thousands of players and create rich, detailed character backgrounds with Fable Fiesta!

Register to unlock personal quests, relationships, and narrative hooks!

Sign Up Now - It's Free!

No credit card required. Start creating in minutes!