Orla Fenn, the Margin-Witch

Level 1 Elf Wizard

Available with DM subscription
STR
10
DEX
16 (+3)
CON
13 (+1)
INT
16 (+3)
WIS
12 (+1)
CHA
8 (-1)

Defense

Armor Class 13 (Dexterity (unarmored))
Hit Points 7 (1d6 + 1 +1)
Speed 30 ft.

Proficiencies & Skills

Saving Throws Intelligence, Wisdom
Skills Arcana +5, History +5, Stealth +5, Perception +3, Investigation +5

Features

The Ledger of Erased Lines

Custom (campaign) Level 1

Orla's private ledger records eleven places in the official scriptures of the Twelve where lines were scraped and rewritten. When studying a written text for alterations, forgeries, or erasures, she may roll Intelligence (Investigation) checks with advantage if she can spend at least 10 minutes examining the document.

Spellcasting (Wizard)

Wizard Level 1

You prepare spells from your spellbook. You prepare four level 1 spells at this level (Intelligence modifier + level). Casting uses Intelligence; save DC 13, spell attack bonus +5.

Darkvision

Elf Level 1

You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.

Magic Initiate (Wizard)

Sage background feat Level 1
1/Long Rest for the 1st-level spell

You know the Minor Illusion and Prestidigitation cantrips (Intelligence is your casting ability) and can cast Find Familiar once per Long Rest without expending a spell slot.

Arcane Recovery

Wizard Level 1
1/Long Rest

During a Short Rest, you can recover expended spell slots with a combined level no greater than half your Wizard level (rounded up) โ€” currently one level 1 slot.

Trance

Elf Level 1

You don't need to sleep, and magic can't put you to sleep. You finish a Long Rest in 4 hours of light activity rather than sleeping.

Ritual Casting

Wizard Level 1

You can cast a Wizard spell you have prepared as a ritual if it has the ritual tag, adding 10 minutes to the casting time.

Fey Ancestry

Elf Level 1

You have advantage on saving throws you make to avoid or end the Charmed condition.

Keen Senses

Elf Level 1

You have proficiency in the Perception skill.

Spellcasting

Intelligence DC 13 +5 to hit Level 1: 2 slots

Prepared count: 4 (Intelligence modifier + 1 Wizard level). Detect Magic and Comprehend Languages may also be cast as rituals. Spellbook: a slim, salt-warped book titled in her own hand 'Discrepancies'.

Fire Bolt

Cantrip Wizard cantrip
Evocation Action 120 feet V, S

You hurl a mote of fire at a target. Ranged spell attack; on a hit the target takes 1d10 fire damage. A flammable object hit by this spell ignites.

Mage Hand

Cantrip Wizard cantrip
Conjuration Action 30 feet V, S

You create a spectral hand that lasts 1 minute. It can manipulate objects, open doors, stow or retrieve items, and pour out page contents โ€” useful for turning fragile vellum without touching it.

Minor Illusion

Cantrip Magic Initiate (Wizard)
Illusion Action 30 feet S, M

You create a sound or an image of an object within range that lasts 1 minute. A creature that examines the illusion with an Intelligence (Investigation) check against your spell save DC discerns it is false.

Prestidigitation

Cantrip Magic Initiate (Wizard)
Transmutation Action 10 feet V, S

A minor magical trick: sensory effects, cleaning or soiling small objects, lighting or snuffing candles. Orla uses it to keep her ink and vellum immaculate.

Detect Magic

Level 1 Wizard (ritual)
Divination Action (or ritual) Self (30-foot sphere) V, S

For 10 minutes, you sense the presence of magic within 30 feet and can see faint auras and their schools of magic. Essential for finding magical scrapes, bindings, and hidden text on old vellum.

Magic Missile

Level 1 Wizard
Evocation Action 120 feet V, S

Three darts of magical force strike creatures of your choice you can see; each dart deals 1d4 + 1 force damage and hits automatically.

Shield

Level 1 Wizard
Abjuration Reaction (when hit by an attack or targeted by Magic Missile) Self V, S

An invisible barrier surrounds you until the start of your next turn: +5 bonus to AC (including against the triggering attack) and immunity to Magic Missile.

Comprehend Languages

Level 1 Wizard (ritual)
Divination Action (or ritual) Self V, S, M

For 1 hour, you understand the literal meaning of any spoken or written language you perceive, including archaic script โ€” invaluable for reading pre-Crown copies of the scriptures.

Behind the character

Character Information

Orla Fenn is a lean elf woman in her early second century, built like the furniture she has sat in for thirty years: narrow, hard-used, and exactly where it was put. Her silver-blonde hair is scraped back into a copyist's knot so tight it looks like an argument she won. Her eyes are sharp grey and do not blink when she is reading, which unnerves people who do not realize she has stopped seeing the room.

Three fingers of her right hand are permanently ink-stained โ€” blue-black at the nail, fading to nothing at the knuckle โ€” and she has stopped trying to remove them. She wears a clerk's grey wool coat over a scholar's robe, a leather copyist's case slung crosswise, and a slim ledger chained shut at her hip. She holds a quill the way a duelist holds a blade: not for show, but because she has decided, privately, that it is one.

She is precise, dryly funny, and constitutionally incapable of leaving a discrepancy alone. A scraped line is, to Orla, a personal insult โ€” an argument someone had with the truth and won by cheating. She does not raise her voice; she lowers it, and quotes. She is Lawful Neutral in the way of archivists: rules exist, records exist, and the record is the last honest witness in any room. She is not brave in the ordinary way โ€” she does not like fire, heights, or the sea, and says so โ€” but she will walk into a burning cave for a document, and has.

Her kindness is administrative. She mends other people's torn letters without being asked, corrects their grammar mercilessly, and remembers their birthdays because she records everything. Her flaw is the same as her gift: she cannot stop. Every discrepancy must be chased, every margin read, every ghost of an erased word restored โ€” including, someday, the ones in her own hand.

Before the adventure

Character Background

Orla was born in Lordinium, third daughter of a chandler's family with more respectability than money, and was apprenticed to the castle library at ninety โ€” young for an elf, old for a copyist. Her grandmother had been a practice-hand for a scripture workshop and taught her to read the ghost of scraped letters by lamplight before she taught her to write her own name; Orla thought, for years, that every child learned this, and was corrected gently and often.

The castle library at Lordinium is a long stone room above the King's records, lit by high windows and lamps that are never trimmed enough. For thirty years Orla sat at the fourth desk from the window and inked clean copies of the official scriptures of the Twelve for the Crown's clerks. The work was exacting and dull and she was excellent at it. The scriptures describe the Seven Nations living on Borealis in harmony with the Twelve Gods, until a Thirteenth tried to take all power and was cast down; they carry a warning that any return will incur a price of blood. Orla copied that warning hundreds of times.

Then she began to notice. Her copies never quite matched the older vellum in the restricted cases โ€” a word shifted here, a clause shortened there, and in eleven places, a line simply gone, the scrape so fine that only someone who had been taught to see ghosts could find it. She did what copyists do: she kept a ledger. A slim, salt-warped book titled in her own hand 'Discrepancies', recording every scraped line, its location, its probable date, and the ghost of what had been removed. She told herself it was professional habit. It was not. It was the beginning of an accusation.

Three years ago, Archivist Venn caught her at it โ€” late shift, lamp low, ledger open โ€” and did not report her. That silence frightened Orla more than a report would have, because it meant Venn already knew, and had chosen not to say so. Since then the two women have conducted an entire relationship in marginalia and misplaced comparison texts, and neither has said aloud what both know: the erasure was deliberate, ordered, and old.

The night Orla cannot explain is the ledger's twelfth entry โ€” unwritten, but present in its absence. Five years before she began keeping records, a discrepancy appeared in a copy in her own handwriting. Either someone used her hands while she slept, or she scraped the line herself. The missing line was the blood-price warning. She has never shown anyone that page.

When Carl of the Seven Seas came home and called the warning a copying error, Orla read the phrase four times and then went to the docks to find work on his ship. A copying error has an author. She intends to find them, and she intends to put the proof in front of someone who cannot bury it โ€” a court, a crowd, or a king. She is not particular. She packed her case, her pens, and a ledger chained shut at her hip, and signed the letter. The sea frightens her. The alternative โ€” a clean page, quietly scraped โ€” frightens her more.

Threads to follow

Unresolved Plots

  • One of the eleven scraped lines in Orla's ledger was cut with a blade, not a scraper โ€” someone was in a hurry, and recently, in a scripture that has not left the castle in a century.
  • The heretic codex's margin carries the names of the executed copyists who kept the warning alive, and one of those names appears in the Harrowgate shrine's memorial list.
  • A grey-robed collector has Orla's name on a list, and the list has a column beside each name that is either a payment amount or a date.
  • The dead copyist's letter names the orderer of the erasure, but the seal on the letter is not the Crown's โ€” it is the Twelve's own temple seal.
  • Orla's twelfth entry โ€” the discrepancy in her own hand โ€” remains unexplained, and whatever happened that night left a mark on the library's night records that someone has been quietly paying to keep sealed.

Beneath the surface

Secrets

  • Orla has never told anyone that she can read the ghost of scraped letters without magic โ€” she taught herself as a girl, off her grandmother's practice sheets, and it is the real reason she was hired.
  • She keeps a second ledger, hidden in the binding of her spellbook, that records not erasures but names: every person she believes has been paid to forget something.
  • She was in the library, or near it, on the night of the twelfth entry, and she is more afraid of what she did than of what was done to her.

What haunts them

Fears

  • That she is a copyist before she is a person โ€” that thirty years of other people's words have left nothing of her own underneath.
  • That Venn's silence was not kindness but cultivation, and that everything Orla believes she discovered was placed for her to find.
  • That the twelfth entry is her own hand, and that she scraped the line herself and chose to forget.

What drives them

Aspirations

  • To put the proof of the erasure in front of someone who cannot bury it โ€” a court, a crowd, or a king, she is not particular.
  • To finish the dead copyist's codex and sign it, in her own hand, with the lineage of every heretic who kept the words alive.
  • To write one original thing โ€” a single line no one ordered, no one paid for, and no one will scrape away.

Personal quest ยท 1

The Scraped Margin

Orla's ledger lists eleven places in the official scriptures where a line was cut away. Archivist Venn will only open the castle's locked comparison room for someone who brings a heretic codex and a written statement of its provenance. Orla must get the codex out of Obb's warehouse or Tamsin Quill's cave, smuggle it back to Lordinium past the Crown's clerks, and sit with Venn while the two texts are read side by side.

Current Stage

Acquire a heretic codex from Obb or Tamsin Quill and document where it came from.

Choice
Buy the codex outright, trade a favor, or steal it from the Chorus cell that comes to burn the cave.
Each route leaves a different trail: a receipt the Guild can trace, a debt Tamsin can call in, or a burned cave that puts the Chorus on Orla's scent.
Mechanical Rewards
  • Venn's written comparison, a political weapon worth 500 gp to the right patron
  • Free access to the castle library for the rest of the campaign
  • One of: Margin-Witch's Testimony (advantage feature), a restricted-archive favor, or +1 Wisdom
Narrative Rewards
  • Proof that the blood-price warning was deliberately erased
  • Venn's confession and her full knowledge of the eleven scraped lines
  • Orla's transformation from copyist to witness โ€” the first person in four hundred years to say the erased sentence aloud

Personal quest ยท 2

The Copyist's Ghost

One of the eleven scraped lines in Orla's ledger was not scraped by the Crown's clerks โ€” the ink beneath it is two hundred years older than the others, and the hand that wrote it matches no scripture in the castle library. Tracing that hand leads Orla to a dead copyist, a hidden workshop in the Lordinium docks, and the first heretic who tried to keep the warning alive. Her workshop still holds a half-finished codex and a letter naming who gave the order.

Current Stage

Match the anonymous hand against records, guild marks, and grave registries to identify the original copyist.

Choice
Work openly through the library, or quietly through Obb and the docks.
The open route brings Corbin Slate, a Crown clerk who asks too many questions, down on her; the quiet route puts Orla in the Guild's debt.
Mechanical Rewards
  • Either the 'Heretic's Hand' feature or double-value court evidence
  • The dead copyist's pen and ink kit: advantage on one Forgery or Calligraphy check per day
  • A new spell for her book: Comprehend Languages becomes permanently prepared
Narrative Rewards
  • The name of the person who ordered the erasure
  • A lineage: Orla learns she is not the first margin-witch, only the latest
  • A letter that can be delivered to someone who cannot bury it โ€” or burned

Personal quest ยท 3

The Twelfth Inkwell

Orla's ledger has a twelfth entry she has never shown anyone: a discrepancy she found in her own handwriting, in a copy she made herself, five years before she began keeping the ledger. Either someone used her hands while she slept, or she scraped the line herself and does not remember. The line that is missing from her own work is the same line that is missing from every scripture: the blood-price warning. She must find out what happened on that night, and it takes her through her own Trance memories, the library's night records, and finally to Archivist Venn, who was in the building.

Current Stage

Reconstruct the night of the discrepancy from the library's duty rosters, her own ink purchases, and the state of her copy.

Choice
Use divination and Trance-memory to relive the night, or reconstruct it purely from evidence and never know for certain.
Reliving it means learning what she did; evidence alone preserves a merciful ambiguity that will haunt her.
Mechanical Rewards
  • Either 'Unblinking Witness' or +2 Intelligence saves vs. illusion and enchantment
  • Either 'Venn's Pale Lamp' or +1 spell save DC
  • The twelfth entry completed: her ledger becomes a complete record, and reading it aloud once per day grants her advantage on her next Investigation check
Narrative Rewards
  • The truth of the night she cannot remember
  • Venn's full confession, and the real reason Orla was never reported
  • Proof that the erasure is not only historical โ€” it is ongoing, and it reaches into copyists' hands

Major Decision

Context

At the end of The Scraped Margin, with both texts side by side under Venn's lamp, Orla holds the only proof in the realm that the blood-price warning was deliberately erased โ€” and the voyage north is departing in days.

Choice Made
Publish the proof in Lordinium before sailing, carry it north as leverage, or burn it.
Impact

Publishing makes Orla a public heretic: the Crown becomes hostile, but every scholar and half the harbour crews know her name, and she gains the permanent 'Margin-Witch's Testimony' feature (advantage on Investigation and History checks about the scriptures and the Chorus). Carrying it north keeps her options open and gives her a bargaining chip against Maelis Vane and the Crown alike, granting a one-time automatic success on any Persuasion or Intimidation check where the proof is shown. Burning it protects Venn and closes the door: Orla gains +1 Wisdom permanently but loses the strongest clue in the campaign, and the party arrives on Borealis facing the Chorus ambush.

Major Decision

Context

In The Copyist's Ghost, Orla finds the dead heretic's half-finished codex and the letter naming who gave the erasure order โ€” a name that still holds office.

Choice Made
Finish the codex in her own hand, or preserve it untouched as pure evidence.
Impact

Finishing it makes Orla the heir to the heretic lineage and grants 'Heretic's Hand': once per long rest she can read any scraped, erased, or magically obscured text as if intact โ€” a permanent investigative and magical upgrade. Leaving it untouched doubles its value as evidence in any confrontation with the Crown or the Chorus, and grants her permanent advantage on Deception checks when claiming the codex is a copy, because it is one. The choice also determines whether Ulric, the last scribe of the Seven Nations, recognizes her as a successor when they meet.

Major Decision

Context

In The Twelfth Inkwell, Orla learns what happened on the night she cannot remember โ€” and that Venn has been using her copies without consent for years.

Choice Made
Relive the night through Trance and divination, or reconstruct it from evidence alone; and afterward, forgive Venn or end her.
Impact

Reliving grants 'Unblinking Witness' (immunity to charm and memory alteration by the Chorus and the Thirteenth โ€” decisive at the Heart of Borealis); evidence-only grants +2 Intelligence saves against illusion and enchantment but leaves the wound open. Forgiving Venn grants the unique spell 'Venn's Pale Lamp' (reveals all erasures within 30 feet, once per long rest) and a true ally in the library; ending the relationship grants +1 spell save DC as her certainty hardens, and Venn becomes a cold, useful, untrustworthy contact.

Transformative Moment

Trigger

Saying the erased sentence aloud in the comparison room

Transformation

Orla's relationship to the Twelve changes from faith to forensics. She stops copying scripture and starts correcting it, and her spellbook's title โ€” 'Discrepancies' โ€” becomes a declaration rather than a private joke.

Mechanical Changes

feature

Gains 'Margin-Witch's Testimony' or equivalent per her choice in the Scraped Margin

She has become a witness, and witnesses are harder to charm, scare, or ignore

Ally

Archivist Venn

Relationship ally (complicated)
Influence 3/10
Loyalty 6/10

Shared History

Venn caught Orla keeping her private ledger of scraped lines three years ago, late on a night shift in the castle library, and did not report her. That silence frightened Orla more than any report would have, because it meant Venn already knew โ€” had probably known for years โ€” and had chosen Orla as something: a successor, a shield, or a witness she was keeping alive on purpose. Since then their relationship has been a careful dance conducted in marginalia: Venn leaves comparison texts slightly out of place where Orla will find them; Orla leaves ledger entries where Venn will read them.

Neither has ever said aloud what both know. Venn has spent forty years cataloguing the official scriptures and knows every place a line has been scraped out, and she has quietly compared them against three heretic codices. She cannot say so in Lordinium without losing her post, and possibly her neck. She is dry, precise, and never removes her spectacles, and Orla has modeled her own professional manner on her without admitting it. Venn, in turn, sees in Orla the copyist she was at two hundred โ€” before she learned what the clean copies were for.

Potential Breaking Points

  • Venn will sacrifice Orla's safety to protect the library itself, which she loves more than any person in it.
  • If Orla publishes the proof, Venn may publicly disown her to keep her post โ€” and use the post to protect her from behind the desk.

Ally

Kip Marlow, the Low-Tide Hand

Relationship ally
Influence 2/10
Loyalty 7/10

Shared History

Orla met Kip when she came to the docks looking for Obb's warehouse and a heretic codex, and he was the pair of hands the Guild had lent her for an afternoon. She paid him properly, asked no questions about the crates, and noticed โ€” because she notices everything โ€” that he could read the shipping marks on the Tidewrights' seals better than most factors. She taught him, in return, three tricks for spotting a forged tally-mark, which he has used since, and which have saved him twice.

Kip is the only member of the party Orla finds genuinely restful to be around, because he lies about everything and therefore never lies to her about anything that matters. She has quietly offered to teach him his letters properly, and he has quietly pretended not to want it. Between them stands one unspoken thing: Kip knows what it is to be owned by a ledger, and Orla's ledger is chained shut at her hip in a way that makes him flinch.

Potential Breaking Points

  • If the Guild offers to wipe Kip's debt in exchange for Orla's ledger, he will be genuinely torn โ€” and the party will see it.

Enemy

Corbin Slate, Crown Clerk

Threat Level 3/10
Conflict Type professional and ideological

Personal Stakes

Slate is the clerk who audits the castle library's copying output, and he has been auditing Orla specifically since a discrepancy in her ink requisitions two years ago. He is not Chorus; he is worse, in Orla's view โ€” an honest man doing a dishonest job, who genuinely believes that scraped lines are maintenance, not censorship, and that a copyist who keeps private ledgers is a liability to the realm.

He has twice requested her reassignment and been refused by Venn, and he does not know why. When Orla brings a heretic codex into the castle, Slate is the obstacle between her and the comparison room, and he will find it, because finding things is his job and he is good at it. His stake is personal as well as professional: his grandfather was one of the clerks who ordered the original erasure four hundred years ago, the family was paid in land, and Slate has spent his career proving the family's version of events. If Orla proves him wrong, she does not just end his career โ€” she unmoors his entire understanding of what his family was.

Possible Resolutions

  • Convince him with evidence rather than defeat him โ€” the hardest and most rewarding path, and the one that turns him into the 'someone who cannot bury it'.
  • Frame him for the codex theft and destroy his career.
  • Avoid him entirely, at the cost of leaving a hostile clerk with access to the library's records.

Faction

The Crown of Lordinium

Standing 2/10

Influence

Orla spent thirty years as a Crown copyist, inking clean scriptures in the castle library for clerks who never looked at what they were paying for. The Crown knows her name, her hand, and her punctuality, and considers her a minor functionary of no consequence โ€” which is exactly what she was, until the ledger. Her relationship to the Crown is the relationship of an employee to an employer she has caught lying: she is still inside the building, still drawing the wage, and still keeping the receipts.

The Crown's clerks license every hull that leaves the city and suppress every heretic text that stirs the old blood-price rumours, and Orla's private ledger is, technically, a heretic document in embryo. If her work is exposed, she loses her post, her pension, and possibly more; if her work succeeds, the Crown is discredited in a way that reaches the King's own signature on the first expedition's orders. She is careful, and she is angry, and the anger has nowhere to go except into ink โ€” until Carl's expedition gave it a ship.

Obligations

  • Orla is still technically on the library's rolls and owes the Crown one more season of copying, which Slate intends to collect.
  • Her pension, such as it is, depends on good conduct โ€” a lever that can be pulled at the worst moment.

Benefits

  • Access to the castle library and its catalogues
  • A professional reputation among the clerks that opens doors the party cannot

Faction

The Ash Chorus

Standing -4/10

Influence

The Chorus knows Orla before she knows them. Their watcher in the Salt Crown has her name on a list, because a copyist who keeps a ledger of scraped lines is exactly the kind of person the Chorus recruits โ€” or silences. They have already tried once, politely, through a grey-robed collector offering two hundred gold to walk away from the expedition; Orla quoted the collector the exact market price of vellum per sheet and the conversation ended.

Since the cave at Gullclaw, the Chorus has marked her as a reader of heretic texts, which makes her a target on sight. She is, in their theology, a useful kind of enemy: a woman who has already proven the warning was erased, and who could therefore be persuaded that the erasure was the Twelve's crime and the Thirteenth's freedom the remedy. Maelis Vane will make that offer personally, sincerely, and it will be the most dangerous conversation Orla has in the campaign.

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