Elara Voss

Level 6 Human Wizard (School of Divination)

Available with DM subscription
STR
8 (-1)
DEX
15 (+2)
CON
13 (+1)
INT
16 (+3)
WIS
12 (+1)
CHA
10

Defense

Armor Class 12 (Mage Armor active (16 when cast))
Hit Points 32 (6 + 5d6 + 6 (Con) +1)
Speed 30 ft.

Proficiencies & Skills

Saving Throws intelligence, wisdom
Skills Arcana +6, History +6, Religion +6, Survival +4, Perception +4, Investigation +6

Features

Lead-Lined Resolve

Custom Level 1

While Elara carries the first page of the Codex sealed in her lead-lined scroll case, she has advantage on saving throws against the Frightened condition caused by Codex whispers โ€” but disadvantage on Intelligence (Arcana) checks that don't relate to void magic, as her mind is shielded along with her heart.

Portent

School of Divination Level 3
2 dice / Long Rest

Elara's visions of the Void Beyond grant her two Portent dice each dawn. She can replace any attack roll, saving throw, or ability check made by herself or a creature she can see with one of these pre-rolled d20s. This power is why she survived the night she first read the page.

Warden of Foreknowledge

School of Divination Level 6
1/Short Rest

After rolling Initiative, Elara can choose one creature she can see and grant it a Portent die, which it may use before the end of the encounter. She rarely uses this โ€” she hoards her foreknowledge like a miser, a habit the Codex whispers she should break.

Sage โ€” Researcher

Background Level 1
At will

When Elara doesn't know a piece of lore, she knows where and from whom it can be obtained. Her network of correspondents spans the Reach, including Father Alden in Ashfen and a contact in Highwatch (Councilor Harwin's clerk).

Alert (Origin Feat)

Background (Sage feat slot) Level 1

Elara adds her Proficiency Bonus (+3) to Initiative rolls and can swap her Initiative with a willing ally. Years of being hunted by the Unbound Choir have made her flinch at every black feather.

Scholar

Wizard Level 1
At will

Elara can use her Arcana proficiency bonus in place of other proficiencies when making Intelligence checks to recall lore or decipher texts โ€” including the strange reversed script of the Codex.

Arcane Recovery

Wizard Level 1
1/Long Rest

When you finish a Short Rest, you can regain expended spell slots totaling no more than half your wizard level (3 slots at level 6), none of which can be 6th level or higher.

Ritual Adept

Wizard Level 1
At will (ritual spells only)

Elara can cast any spell in her spellbook as a ritual without preparing it or expending a spell slot.

Spellcasting

intelligence DC 14 +6 to hit Level 1: 4 slots Level 2: 3 slots Level 3: 3 slots

Prepared count 17 = 4 + INT mod (3) + (level-1) x 2 per 2024 Wizard rules. Cantrip count 4 (base 3, +1 at 4th level). Spellbook contains all prepared spells plus: Find Familiar, Feather Fall, Protection from Evil and Good, Jump, and Levitate (castable as rituals where applicable).

Fire Bolt

Cantrip Wizard cantrip
evocation 1 action 120 ft. V, S

Ranged spell attack, 2d10 fire damage.

Minor Illusion

Cantrip Wizard cantrip
illusion 1 action 30 ft. S, M

Creates a sound or an image of an object no larger than a 5-foot cube.

Prestidigitation

Cantrip Wizard cantrip
transmutation 1 action 10 ft. V, S

Minor magical tricks; she uses it to dry her ink-stained fingers in the rain.

Mending

Cantrip Wizard cantrip
transmutation 1 minute Touch V, S, M

Repairs a single break or tear in an object.

Comprehend Languages

Level 1 Wizard
divination 1 action (ritual) Self V, S, M

Understand any spoken or written language. Essential for the Codex's reversed script.

Detect Magic

Level 1 Wizard
divination 1 action (ritual) Self V, S

Senses magic within 30 ft. and identifies schools of magic. The page radiates abjuration.

Identify

Level 1 Wizard
divination 1 minute (ritual) Touch V, S, M

Learns an object's magical properties. She refuses to cast this on the page again โ€” the last time, she heard a name whispered that she has not repeated.

Shield

Level 1 Wizard
abjuration 1 reaction Self V, S

+5 AC until the start of her next turn.

Sleep

Level 1 Wizard
enchantment 1 action 90 ft. V, S, M

Puts creatures to sleep (5d8 HP worth).

Magic Missile

Level 1 Wizard
evocation 1 action 120 ft. V, S

Three darts of force, 1d4+1 each.

Misty Step

Level 2 Wizard
conjuration 1 bonus action Self V

Teleports up to 30 ft. to an unoccupied space she can see. How she escaped the Choir's first ambush.

Suggestion

Level 2 Wizard
enchantment 1 action 30 ft. V, M

Wisdom save or follow a reasonable course of action for up to 8 hours.

See Invisibility

Level 2 Wizard
divination 1 action (ritual) Self V, S, M

See invisible creatures and into the Ethereal Plane for 1 hour.

Counterspell

Level 3 Wizard
abjuration 1 reaction 60 ft. S

Interrupts a spell being cast; auto-counters 3rd level or lower, otherwise ability check with her spellcasting modifier.

Dispel Magic

Level 3 Wizard
abjuration 1 action 120 ft. V, S

Ends one spell on a target; can also strip the Void Anchor's wards with a successful check.

Clairvoyance

Level 3 Wizard
divination 10 minutes (ritual) 1 mile V, S, M

Creates an invisible sensor she can see or hear through for 10 minutes.

Sending

Level 3 Wizard
evocation 1 action Unlimited (same plane) V, S, M

Sends a 25-word message to a creature she knows. Her lifeline to her Highwatch contact.

Lightning Bolt

Level 3 Wizard
evocation 1 action Self (100-ft. line) V, S, M

Dexterity save or 8d6 lightning damage; half on success.

Behind the character

Character Information

Elara Voss is a gaunt, middle-aged human sage whose fingers are stained black to the knuckle with ink โ€” the mark of a life spent copying, translating, and, most recently, fleeing. Her brown hair is streaked gray and perpetually damp from bog-mist, and her eyes are wide, sleepless, and ringed with shadow, yet fixed with a resolve that surprises people who expect a broken woman. She wears a rain-darkened scholar's robe over traveling clothes, a cracked monocle on a cord beside a tarnished silver symbol of a winged sun โ€” the mark of the Order of the Dawn's archivists.

At her belt hang her spellbook wrapped in oilcloth, a calligrapher's pen worn to a stub, and a single black feather she keeps as a warning to herself. She is a Diviner of no small talent: her visions of the Void Beyond gift her two Portent dice each dawn, and she hoards that foreknowledge like a miser, a habit the page in her lead-lined scroll case whispers she should break.

She is terrified of that page โ€” of what it says, of what it knows about her, of the name it whispered in a voice that was not its own โ€” but she believes, with the stubborn certainty of a scholar who has checked every source twice, that she is the only person alive who can identify the ritual that will destroy the Codex. She will sacrifice herself if that is the price. She is not sure she minds. That is the part that frightens her most.

Before the adventure

Character Background

Elara was born in the Reach, the daughter of a chandler and a schoolteacher, and showed early gifts for languages and memory that her parents could not afford to cultivate. A traveling Dawn-affiliated sage named Magister Corvin paid for her schooling in exchange for her labor as a copyist, and by nineteen she was transcribing grimoires for the Order's hidden chapels. She earned her reputation translating heretical texts โ€” work that taught her, above all else, that some knowledge is a wound, and that reading is an act with consequences.

For fifteen years she built a quiet career as a consultant on dangerous books, corresponding with a network of scholars, priests, and clerks across the Reach: Father Alden in Ashfen, a clerk in Councilor Harwin's office in Highwatch, and a dozen others whose names exist only in her coded ledgers. Eight months ago, a dying Choir courier staggered out of the Blackfen Bog and pressed a lead-lined scroll case into her hands, gasping that it must never reach the Fane.

Elara let him die without learning his name โ€” a guilt she has never spoken aloud โ€” and opened the case that night in a rented room. The page inside was pale leather, and it whispered. She cast Identify against every instinct she had, and heard a name spoken in Archmage Vaelthar's voice: her own, in the future tense. She has not repeated it to anyone. What she learned in the following weeks, through feverish research and two more glimpses of the Void Beyond that left her with her divination gift, is the truth the campaign turns on: the Codex of Flayed Whispers is bound in Vaelthar's own skin, the archmage having tried to swallow a shard of the Void Beyond, and it can only be destroyed by a solar reading all thirteen pages backwards โ€” a solar who will disintegrate upon the last word.

She also learned that the Unbound Choir, the cult hunting the pages, intends to crown Magister Vaelen Mor as the Codex's living vessel and open the Rift of Flayed Sky. Elara has been running ever since โ€” from safehouse to chapel to inn, one step ahead of Sister Nira's patient, obsessive hunt. She carries the first page sealed in lead, a second page hidden in her boot that she has never dared study, and the crushing conviction that she is the only one who can identify the ritual in time.

She is a Lawful Good woman in the oldest sense: she believes in rules, records, and the duty of the learned to protect the ignorant, and she has decided that her own survival ranks below all three. She is not suicidal โ€” she is worse than that: she is at peace with dying, and she knows that peace is the Codex's first victory over her. Her habits betray her fear โ€” she flinches at black feathers, checks windows twice, dries her ink-stained fingers with prestidigitation in the rain, and never sleeps in a room with a mirror.

But give her a cipher, a library, or a cultist's coded ledger, and the haunted woman vanishes: what remains is sharp, dry-humored, and utterly relentless, a scholar who has decided that the only way to atone for the courier's death is to end the book that killed him.

Threads to follow

Unresolved Plots

  • A second page is hidden in Elara's boot, unstudied and unopened. She does not know what it contains โ€” only that it is warm, and that she cannot bring herself to look. Whoever convinces her to examine it may learn the Choir's Fane's location before the Choir does.
  • The void-touched raven that supplies the Choir's black feathers nests in the Sunken Archive's rafters. It watches Elara specifically, and she has begun to suspect it is not a bird at all, but something's eye.
  • Councilor Harwin of Highwatch has been taking Choir silver, but Elara's intercepted letters suggest he is being blackmailed rather than bought โ€” and that he is looking for a way out that does not end with him hanged at a ford.
  • Orin the Blind Astronomer was once Vaelen Mor's mentor, and Elara's research has uncovered a single letter between them, dated after Mor supposedly died. She does not know what Orin knows โ€” or what he is hiding about Solarael's imprisonment.
  • Elara's Identify spell on the page whispered her own name in the future tense. She has told no one, and the question of what the Codex intends for her โ€” reader, vessel, or sacrifice โ€” hangs over every step she takes toward the Rift.

Beneath the surface

Secrets

  • Elara carries a second Codex page in her boot, hidden even from Father Alden. She took it from the Sunken Archive on her first visit and has never told anyone it exists.
  • The name whispered to her by the page was her own โ€” spoken by Vaelthar's voice, in the future tense. She believes she may be the archmage's descendant and the Codex's intended final reader.
  • She did not find the first page by chance. A dying Choir courier gave it to her in the bog, begging her to keep it from the Choir โ€” and she let him die without learning his name, a guilt she carries in ink-stained silence.

What haunts them

Fears

  • That she will one day want to read the page aloud โ€” that the whispers will stop being a torment and start being a comfort, and she will open the case herself.
  • That her bloodline makes her the Codex's chosen vessel, and that everything she does to fight it is simply the ritual unfolding on schedule.
  • That the people protecting her will die for her โ€” and that her death-wish, which she barely admits to herself, is really a wish for someone else to make her sacrifice unnecessary.

What drives them

Aspirations

  • To see the Codex burned and the whispers silenced, and to stand afterward in a quiet room where no page speaks โ€” even for one hour.
  • To restore her network of correspondents and publish, under her own name at last, the definitive text on void magic so no sage ever again opens a Codex page unprepared.
  • To discover whether Vaelthar left any record of remorse โ€” a single line proving the archmage knew what he had made and wanted it undone. She needs to believe he did.

Personal quest ยท 1

The Reversed Name

Elara believes the Whisperwood treant can be freed from the Codex's corruption by a ritual of reversed names โ€” but the true name of the tree is written only in Vaelthar's journal cipher, hidden in the Sunken Archive. She must recover the journal fragment, translate it, and perform the ritual at the treant's hollow without letting the Last Page's whispers into her mind.

Current Stage

Dive into the flooded vault of the Sunken Archive and recover Vaelthar's journal cipher, negotiating with or defeating the water weird.

Mechanical Rewards
  • Advantage on Arcana checks related to the Codex
  • A Whisperwood bark talisman granting resistance to psychic damage
  • Permanent +1 to Intelligence saving throws
Narrative Rewards
  • The treant's gratitude and safe passage through the Whisperwood
  • Elara overcomes one of her fears: the whispering dark
  • The Last Page can be removed without destroying it

Personal quest ยท 2

The Name I Will Not Repeat

When Elara last cast Identify on the page, she heard a name whispered โ€” her own, spoken in Archmage Vaelthar's voice, in the future tense. She has hidden this from everyone, including her contacts in the Order of the Dawn. To learn why the Codex knows her name, she must trace Vaelthar's lineage and discover a connection between her family and the mad archmage who created it.

Current Stage

Search the Highwatch records and Councilor Harwin's clerk for genealogies of the Voss line.

Mechanical Rewards
  • New feature: Blood of the Binder โ€” advantage on saves against the Codex's charm and domination effects
  • Portent dice increase to three per Long Rest
  • Access to Vaelthar's hidden research notes
Narrative Rewards
  • Understanding of why the page chose her
  • A personal warning from Solarael in a dream
  • Closure on her family's buried history

Personal quest ยท 3

The Correspondent in Highwatch

Elara's contact in Highwatch โ€” Councilor Harwin's clerk โ€” has gone silent for eleven days. His last Sending was cut off mid-word. Elara fears the Choir has found him, and with him, her entire network of correspondents across the Reach. She must enter Highwatch quietly, find him, and learn whether he was captured, corrupted, or turned.

Current Stage

Enter Highwatch under a false name and trace the clerk's last known movements through the Gilded Asylum's records.

Mechanical Rewards
  • The clerk's coded ledger revealing the Void Anchor delivery schedule
  • A Sending-stone pair allowing communication with Order of the Dawn safehouses
  • Inspiration and a permanent +2 to passive Perception against Choir agents
Narrative Rewards
  • Elara's network partially restored
  • Proof that the Council has been compromised
  • A personal debt from the clerk's family

Major Decision

Context

At Gallows Ford, Sister Nira offers to let the party live if they hand over Elara and the first page. Elara quietly tells the party to take the deal โ€” she believes her sacrifice is inevitable anyway.

Choice Made
The party must decide: surrender Elara, refuse and fight, or accept Nira's offer while secretly planning a double-cross.
Impact

If surrendered, Elara is taken to the Choir's Fane and must be rescued in Act II; she loses her spellbook (replacing Fire Bolt and Lightning Bolt with weaker recovered spells) but gains knowledge of the Fane's layout. If refused and Nira escapes, Elara gains the Resolve of the Ford feature (+2 to all saving throws for one session after each near-death) but the Choir always knows the party's location.

Major Decision

Context

In the Sunken Archive, Elara finds a page fragment hidden in a deserter's boot โ€” a portion of the ritual that could be read forward to grant one wish. The Codex whispers that it can spare Solarael if the fragment is read aloud.

Choice Made
Elara can destroy the fragment, keep it sealed as a contingency, or โ€” if her resolve fails โ€” read it.
Impact

Destroying it grants Elara the Cleansed Mind feature (immunity to the Codex's whisper-based Frightened condition, permanently removing her Lead-Lined Resolve drawback). Keeping it gives the party a one-time wish but Elara gains a flaw: she must make a DC 15 Wisdom save each long rest or spend an hour studying it. Reading it gives her +2 Intelligence but indefinite madness and strengthens Mor.

Major Decision

Context

Before the assault on the Rift, Elara reveals that her blood may mark her as the Codex's intended final reader. She proposes a desperate plan: let the Choir capture her so she can be brought inside the fortress as bait for Mor.

Choice Made
The party can support the infiltration plan, forbid it, or propose Elara instead stand at the Altar of the Last Word to shield Solarael with her Portent dice.
Impact

The infiltration plan grants the party a free entry into the Rift but Elara is dominated for the Vessel's Throne fight (the party must break the domination with Counterspell/Dispel Magic using her own prepared spells). The altar plan grants Solarael three extra Portent dice for the 13-round reading, but Elara permanently expends her divination gift โ€” she loses Portent forever and gains the martyr's memory: advantage on all Wisdom saves for the rest of her life.

Transformative Moment

Trigger

First time the party defends her without being paid

Transformation

Elara stops treating the party as hired escorts and begins sharing her research freely, unlocking the full ritual lore ahead of schedule.

Mechanical Changes

Transformative Moment

Trigger

Learning her bloodline connects her to Vaelthar

Transformation

Elara shifts from fleeing the Codex to hunting it; her dialogue changes from 'we must survive' to 'we must end this.'

Mechanical Changes

Transformative Moment

Trigger

Witnessing Solarael's willingness to die

Transformation

Elara confronts her own death-wish and chooses, finally, to want to live โ€” she stops volunteering for suicide missions.

Mechanical Changes

Ally

Father Alden

Relationship confidant
Influence 3/10
Loyalty 8/10

Shared History

Twenty years ago, Elara's mentor sent her to Ashfen to catalog the Chapel of the Dawn's reliquary, and the young priest Alden spent a winter teaching her liturgical script โ€” the same script, it turns out, in which the solar ritual's first verse was hidden beneath his altar stone. When Elara first heard the page whisper, Alden was the only person she trusted enough to tell, and he did not call her mad.

He burned his own copy of a void-corrupted psalm rather than let it spread, and taught her that some knowledge must be destroyed unread. Since then, he has been her anchor: the one correspondence that arrives under a false name, the one place she can sleep without checking the window twice. He knows she is terrified, knows she hides a second page in her boot, and has never pressed her on either.

In return, she has translated three heretical texts for him and once talked a Choir scout out of burning the chapel by convincing him it was cursed โ€” a lie she is not proud of, but Alden forgave her. His faith in her stubborn, patient goodness is the mirror in which she still recognizes herself.

Ally

Marla Fen

Relationship informant
Influence 2/10
Loyalty 6/10

Shared History

Elara has stayed at the Drowned Bell on and off for a decade, and Marla has never once asked why a scholar keeps returning to a bog village with no library. Their arrangement is unspoken: Marla hears everything that passes through the inn's common room โ€” drovers, smugglers, gray-robed strangers buying rounds for silence โ€” and Elara pays for the gossip in silver and in stories good enough to hold a drunk crowd's attention.

When Marla's brother was flayed by the Choir for refusing to join, Elara was the one who identified the ritual marks on what was returned and told Marla, gently, that he had died refusing them. Marla has never forgotten that Elara treated her brother's death as a fact worth understanding rather than a horror to wave away. Now Marla hides a silver dagger under her bar and pretends it is for bandits.

She will trade rumors for protection, but her true loyalty is to Elara's safety โ€” and she will lie to the party's face if she thinks they intend to hand Elara over.

Enemy

Sister Nira

Threat Level 3/10
Conflict Type obsessive hunt

Personal Stakes

Nira has pursued Elara across the Reach for eight months, and it has become personal in a way Nira refuses to admit. Elara escaped her first ambush at a river crossing using Misty Step โ€” leaving Nira face-down in the mud before a dozen Choir witnesses, a humiliation Mor has never let her forget. Since then, Nira has studied Elara's habits: the false names, the lead-lined case, the way she flinches at black feathers.

She does not simply want the page; she wants Elara alive, delivered to Mor kneeling, because Elara's capture is the proof of worthiness that will earn Nira her flaying as the Magister's first apostle. Elara, for her part, fears Nira more than any void beast โ€” Nira is patient, remembers every slight, and once spent three weeks simply sitting in the Drowned Bell's common room, drinking one ale a night, watching Elara's window.

Elara keeps a single black feather as a reminder that she survived that vigil, and she has sworn that Nira will never take her kneeling. Their war is one of patience against paranoia, and both know it ends at the Rift โ€” or in a grave.

Faction

The Order of the Dawn

Standing 2/10

Influence

Elara is the Order's unofficial archivist on void magic โ€” they cannot destroy the Codex without her research, and she cannot survive without their hidden chapels. Her mentor was a Dawn-affiliated sage, and the winged-sun symbol she wears was gifted when she completed her first translation for them. But the relationship is strained: Elara has refused to surrender the first page to the Order's vault, insisting that only she can identify the ritual, and some knights whisper that anyone who has read a Codex page is already compromised.

She corresponds with them through Father Alden and safehouse Sending-stones, trading ritual lore for shelter and healing. If the party proves trustworthy, the Order will extend the same courtesy to them through her introduction โ€” but if Elara is ever dominated by the Codex, the Order's standing orders are to kill her before she can read aloud.

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