Nessa Starquill

Level 1 High Elf Elf Wizard

Available with DM subscription
STR
8 (-1)
DEX
16 (+3)
CON
14 (+2)
INT
16 (+3)
WIS
12 (+1)
CHA
10

Defense

Armor Class 13 (Unarmored (10 + DEX))
Hit Points 8 (1d6 + 2 +2)
Speed 30 ft.

Proficiencies & Skills

Saving Throws intelligence, wisdom
Skills Arcana +5, History +5, Perception +3, Investigation +5

Features

Magic Initiate (Wizard)

Sage Background Level 1
—

Nessa knows the Mage Hand and Prestidigitation cantrips and the Comprehend Languages spell (cast once per Long Rest without a spell slot), using Intelligence as her spellcasting ability. These are folded into her Wizard spell list below.

Arcane Recovery

Wizard Level 1
1/day

Once per day during a Short Rest, Nessa can expend spell slots to recover a combined level of spell slots equal to half her Wizard level (rounded up, minimum 1) — currently 1 level.

Ritual Adept

Wizard Level 1
at will

Nessa can cast any spell in her spellbook with the Ritual tag as a ritual, without expending a spell slot, provided the spell's casting time is at least 1 minute.

Spellbook

Wizard Level 1
—

Nessa's spellbook contains six level-1 spells (listed in spellcasting.spellbook_spells). She can copy new spells into it as allowed by the Wizard class.

Fey Ancestry

Elf Level 1

Nessa has Advantage on saving throws to avoid or end the Charmed condition, and magic can't put her to sleep.

Languages

Elf / Sage / Campaign Level 1
—

Common, Elvish, Draconic, plus Orc (learned as a war-tablet translator for the Accord Remnant).

Trance

Elf Level 1

Nessa doesn't need to sleep; she meditates for 4 hours to gain the benefits of a Long Rest.

Keen Senses

Elf Level 1

Nessa has proficiency in the Perception skill.

Spellcasting

intelligence DC 13 +5 to hit Level 1: 2 slots

Prepared spells (4 = level + INT modifier): Fire Bolt, Minor Illusion, Detect Magic, Shield are always ready; Mage Hand, Prestidigitation, Identify, and Comprehend Languages are known and castable via slots or ritual as noted. Spellbook also contains Magic Missile and Sleep (unprepared, castable from slots if prepared later).

Fire Bolt

Cantrip Wizard
Evocation 1 action 120 ft V, S

Ranged spell attack, +5 to hit, 1d10 fire damage on hit.

Minor Illusion

Cantrip Wizard
Illusion 1 action 30 ft S, M

Create a sound or an image of an object within range that lasts 1 minute. A creature that uses its action to examine it can determine it is an illusion with an Intelligence (Investigation) check against Nessa's spell save DC.

Mage Hand

Cantrip Wizard / Magic Initiate
Conjuration 1 action 30 ft V, S

A spectral hand appears and lasts 1 minute; it can manipulate objects, open doors, and retrieve items but cannot attack or carry more than 10 pounds.

Prestidigitation

Cantrip Wizard / Magic Initiate
Transmutation 1 action 10 ft V, S

Minor magical tricks: create tiny sensory effects, light or snuff candles, clean or soil objects, and similar harmless flourishes.

Detect Magic

Level 1 Wizard
Divination 1 action (Ritual available) Self (30-ft radius) V, S

For 10 minutes, Nessa senses the presence of magic within 30 feet and sees faint auras, learning the school of magic of any visible spell or magic item.

Identify

Level 1 Wizard
Divination 1 minute (Ritual available) Touch V, S, M (a pearl worth 100 GP)

Learn the properties of a magic item, whether a spell is affecting a creature or object, and what that spell is.

Comprehend Languages

Level 1 Magic Initiate (Sage)
Divination 1 action Self V, S, M

For 1 hour, Nessa understands the literal meaning of any spoken or written language she perceives. Cast once per Long Rest without a spell slot via Magic Initiate, or normally with a slot.

Shield

Level 1 Wizard
Abjuration 1 reaction (trigger: being hit by an attack or targeted by Magic Missile) Self V, S

An invisible barrier grants +5 AC (including against the triggering attack) and immunity to Magic Missile until the start of Nessa's next turn.

Behind the character

Character Information

Nessa Starquill is a slender high elf scholar in her second century, with pale silver hair braided tightly back and sharp violet eyes that never stop moving, cataloguing everything in a room before she has finished entering it. She wears layered traveling robes of slate blue and ivory, ink-stained at the cuffs in a way she has stopped apologizing for, with a sage's satchel heavy with scrolls slung across her back.

In one hand she carries a worn ashwood quarterstaff that has seen more doors held open than blows struck; around her neck, on a cord she reflexively hides under her collar, hangs a small moonstone focus that glows faintly blue in the dark and hums when corruption is near. Her boots are road-worn from the ashen Marches, and her expression is the particular scowl of someone who has just found a question she cannot put down.

Before the adventure

Character Background

Nessa was born in Sylvaneth Enclave and entered the scholar's track at sixty, younger than most and ambitious about it. Caelum Starquill took her as his apprentice when she was ninety, and for thirty years they studied the corrupted relics recovered from the old orc wars, mapping how the artifacts spread corruption through stone, flesh, and magic alike. Nessa learned the orc dialect to read the war-tablets, learned Caelum's cipher-marks to navigate his notes, and learned to ask questions the enclave council did not want asked.

When the council formally forbade the research and confiscated all their notes, Caelum accepted the ruling in silence. Nessa did not. She argued, she appealed, and finally she was exiled from the scholar's track, though not from the enclave itself, a distinction the council thought generous and Nessa thought insulting. She left Sylvaneth with her spellbook, her quarterstaff, and a moonstone focus she took from the vault the night before she departed, a theft she has never confessed to anyone.

For two years she worked as a translator for the Accord Remnant, reading orc war-tablets in Accord Hall and the Marches for anyone who paid, and she was good enough at it that Captain Eldrin Voss began bringing her the fragments no one else could parse. It was unglamorous work and she loved it, because every tablet was a question with an answer buried in it. Then she came home to Sylvaneth Enclave the day Duchess Sera Moonveil's hunters returned from the breeding pits with a sealed crate, and Nessa recognized the resonance signature of the artifact inside it before the crate was even opened.

Everything she was exiled for is now the most urgent question in three nations, and the council that forbade her research is the institution least prepared to answer it. Nessa is precise, curious to the point of rudeness, and constitutionally unable to leave a question alone; she has been thrown out of three archives and one dinner party for asking follow-ups. She is Chaotic Good in the specific way of a scholar who believes rules are hypotheses to be tested.

She carries guilt she does not name: that her research may be the reason anyone knows how to use the artifacts as weapons, and that Caelum let her take the exile alone. She wants, more than anything, to be proven right in a way that cannot be ignored.

Threads to follow

Unresolved Plots

  • The war-tablet fragment Nessa translated describes a god-machine sleeping under the breeding pits, but its final lines were damaged. Something else may still be alive down there, and the Choir's rituals may be waking it.
  • Caelum's cipher-marks appear in the council archives in places predating Nessa's apprenticeship by a century, suggesting someone else used the same system before him, and that person may still be alive in the enclave.
  • Vault-keeper Thessaly has refused three separate council requests to inventory the sealed inner vault, citing an old writ no one can produce. Whatever is in there has a protector with authority older than the current council.
  • Duchess Sera's correspondence with the Ashen Choir mentions a 'third partner in the Crownlands' who handles the human side of the artifact trade. Nessa does not yet know this is Chancellor Vaelor's spymaster.
  • Nessa's moonstone focus hums when corrupted artifacts are near, but it also hums once, faintly, every night at the same hour, pointing north toward the Spine of the World mountains, where no artifact is known to exist.

Beneath the surface

Secrets

  • Nessa's moonstone focus was not given to her by Caelum; she took it from the council vault herself the night she was exiled, and she has never told anyone she is technically a thief in her own homeland.
  • Nessa's confiscated research notes were not destroyed as the council claimed. She has reason to believe Duchess Sera kept them and has been using them to advance the artifact hunt.
  • Nessa can read a fragment of the god-machine's language that appears in her dreams. She has never told anyone, including Caelum, because she cannot explain how she learned it, and it frightens her more than the artifacts do.

What haunts them

Fears

  • That her exile was justified, and that the corrupted relics she spent thirty years studying have already changed her in ways she cannot detect.
  • That Caelum will die before she can repair their relationship, leaving his apology and his research forever unfinished.
  • That the enclave council will use one of the corrupted artifacts as a weapon, and that her research will be the reason they know how.

What drives them

Aspirations

  • To complete the research she and Caelum began and publish the truth about the corrupted artifacts, restoring both their names.
  • To prove that knowledge, not force, is what keeps three nations from destroying each other, and to be the scholar who does it.
  • To understand what the god-machine under the breeding pits really is, even if the answer means the enclave council was right to forbid her research.

Personal quest · 1

The Scholar's Debt

Caelum Starquill lost his moonstone focus in the breeding pits and is too frightened to retrieve it, but without it he cannot safely destroy the corrupted artifact, and Duchess Sera's faction will keep the relic. Nessa must search the enclave vaults, the council archives, and the duchess's townhouse for the ritual notes Caelum hid, following a trail of her teacher's old cipher-marks. Along the way she must evade Sera's hunters, decode Caelum's hidden shorthand, and confront the fear that made her mentor abandon his own research. The quest begins with Caelum Starquill in Sylvaneth Enclave.

Current Stage

Search the council archives for Caelum's cipher-marks and ritual notes.

Choice
Alert the council archivist that you are searching, or break in quietly at night.
Alerting the archivist draws Duchess Sera's attention; breaking in risks expulsion from the enclave if caught.
Mechanical Rewards
  • Moonveil Codex (rare spellbook attunable by a spellcaster)
  • Ritual to safely destroy corrupted artifacts
  • Moonstone focus restored to Nessa's spellcasting focus slot
Narrative Rewards
  • Caelum's trust restored
  • Enclave council's respect or fear
  • Proof that Duchess Sera is compromised

Personal quest · 2

The War-Tablet Cipher

Nessa spent two years translating orc war-tablets for the Accord Remnant, and one tablet has never left her mind: a fragment describing a 'god-machine sleeping under the pits' in a dialect no one else could read. Now that the Choir is hunting artifacts, Nessa realizes the tablet's final lines were a warning, not a boast. She must return to Accord Hall's archive, cross-reference the tablet with the coded hymn recovered from the murder scene, and reconstruct the full warning before the Choir destroys the remaining tablets. The quest begins with Mira Scribe, the Accord archivist.

Current Stage

Recover the original war-tablet fragment from the Accord archive and compare it with the coded hymn.

Choice
Work openly with Mira Scribe, or quietly copy the fragment without telling her.
Mira is frightened but honest; working with her builds an alliance. Copying secretly is faster but leaves Mira unprotected when the Choir comes looking.
Mechanical Rewards
  • The decoded god-machine warning (a reusable clue item)
  • Advantage on Arcana checks related to corrupted artifacts
  • Access to the Accord archive's restricted stacks
Narrative Rewards
  • Mira Scribe's friendship
  • Recognition as the only person who can read the orc dialect
  • A place in the Accord Remnant's inner circle of trust

Personal quest · 3

The Moonstone's Twin

Nessa wears a small moonstone focus on a cord she reflexively hides under her collar, and she has never explained where it came from. When the party reaches Sylvaneth Enclave and Caelum's own focus is recovered from the breeding pits, Nessa's stone begins to resonate with it, humming in the dark. The two stones are a matched pair from the same corrupted vein, and the resonance is a map: it pulls toward a third stone buried in the enclave vaults, one the council has kept locked away for a century.

Nessa must follow the resonance into the vaults, past Vault-keeper Thessaly and a moonveil spell-eater, and learn what the council has been hiding. The quest begins when the resonance starts, after The Scholar's Stone.

Current Stage

Follow the resonance through the enclave at night and find the vault entrance.

Choice
Ask Caelum to come with you, or go alone to protect him.
Caelum knows the vault layout but is terrified of what is down there. Going alone means facing the spell-eater without his knowledge.
Mechanical Rewards
  • Third moonstone (a focus that grants +1 spell save DC when attuned)
  • Permanent +1 bonus to Arcana checks about corrupted artifacts
  • Knowledge of the enclave vault's true contents
Narrative Rewards
  • The truth about why the council forbade corrupted relic research
  • Thessaly's loyalty or enmity
  • Resolution of Nessa's own moonstone mystery

Major Decision

Context

In Caelum's hidden study, Nessa finds his secret copy of the artifact schematics, the very documents the council confiscated from her years ago. She can turn them over to the council and let Caelum face judgment, keep them to complete the research they were both exiled for, or destroy them to protect her mentor.

Choice Made
Expose the schematics, keep them, or destroy them.
Impact

Exposing them turns the enclave against Duchess Sera and earns Nessa the council's grudging respect, but Caelum is stripped of rank and their relationship is permanently damaged. Keeping them gives Nessa the ritual to destroy the artifact and a permanent +1 to Arcana from studying them, but makes her complicit in the same crime she was exiled for. Destroying them protects Caelum but leaves the enclave defenseless against the artifact, and Duchess Sera's faction keeps the relic.

Major Decision

Context

When the moonstone resonance begins, Nessa learns her own focus is drawn from the same corrupted vein as the breeding pit artifacts. She can stop using it entirely and switch to a mundane focus, losing a small casting benefit but cutting the connection, or she can embrace it and study the resonance, learning to read the god-machine's hum.

Choice Made
Abandon the moonstone focus or embrace the resonance.
Impact

Abandoning it removes a corruption risk and gives Nessa a permanent +1 to saving throws against necrotic damage, but she loses the resonance map and the ability to sense corrupted artifacts at range. Embracing it gives her the ability to sense corrupted artifacts within 60 feet and advantage on Arcana checks about them, but she gains vulnerability to necrotic damage and the Ashen Choir can sense her stone when it is uncovered.

Major Decision

Context

At the enclave council confrontation, Nessa holds proof that Duchess Sera has a secret agreement with the Ashen Choir. She can present it immediately and publicly, giving Sera no chance to escape but also no chance to explain, or she can confront Sera privately first, risking that Sera destroys the evidence or buys Nessa's silence.

Choice Made
Present the evidence publicly or confront Sera privately.
Impact

Presenting publicly triggers the council vote immediately; if the evidence is complete, Sera is stripped of rank and the enclave pledges neutrality, and Nessa gains a permanent +1 to Persuasion when speaking to high elf authorities. Confronting privately risks Sera escaping with the artifact, causing the high elves to withdraw from the peace talks, but if Nessa succeeds she may turn Sera into a reluctant ally who helps seal the breeding pits, granting Nessa access to enclave vault knowledge no outsider has.

Transformative Moment

Trigger

Completing The Scholar's Debt

Transformation

Nessa either becomes the enclave's trusted expert on corrupted artifacts or a scholar in exile for the second time, and her relationship with Caelum is permanently defined.

Mechanical Changes

Reputation

Enclave council ally or enemy

The choice of exposing or keeping the schematics determines her standing.

Transformative Moment

Trigger

Completing The Moonstone's Twin

Transformation

Nessa learns the truth about her own focus and must accept that she carries a piece of the corruption she fights.

Mechanical Changes

Spellcasting Focus

Moonstone focus becomes a corrupted-vein focus or is replaced

The resonance choice permanently changes her focus and its properties.

Transformative Moment

Trigger

The enclave council confrontation in Act II

Transformation

Nessa becomes a political actor rather than a scholar, and her testimony decides whether the high elves stay in the peace talks.

Mechanical Changes

Persuasion

Permanent +1 when speaking to high elf authorities if the public presentation succeeds

The council learns to trust her voice.

Ally

Caelum Starquill

Relationship Mentor and fellow scholar
Influence 8/10
Loyalty 7/10

Shared History

Nessa was Caelum's apprentice for thirty years before the enclave council forbade their research into corrupted relics and confiscated her notes. He taught her the orc dialect, the cipher-marks she still uses, and the discipline of never writing down what she could not prove. When the council's judgment came, Caelum did not defend her; he accepted the ruling quietly and let her leave the enclave alone, and Nessa has never forgiven him for his silence.

But she also knows he kept working in secret, hiding his ritual notes and a copy of the artifact schematics where only someone who knew his ciphers would look. When Nessa returned to Sylvaneth Enclave and found him terrified of the very artifacts he once studied with her, she understood that his silence was not cowardice but fear of what they had both uncovered. Now he needs her moonstone focus and her courage, and she needs his knowledge and his ritual. Their reunion is strained, full of thirty years of unspoken apology, and every conversation between them carries the weight of the research that cost them both their standing.

Potential Breaking Points

  • If Nessa exposes his secret schematics, Caelum is stripped of rank and may never forgive her.
  • If Nessa keeps the schematics and the enclave suffers for it, Caelum will testify against her.

Enemy

Duchess Sera Moonveil

Threat Level 7/10
Conflict Type Political and ideological

Personal Stakes

Duchess Sera Moonveil commands the enclave's mages and artifact hunters, and she believes the corrupted artifacts beneath the breeding pits are too dangerous for anyone but the high elves to hold. Nessa believes they are too dangerous for anyone to hold. Sera sees Nessa as a disgraced apprentice meddling in matters beyond her station, and Nessa sees Sera as an aristocrat willing to sacrifice border towns to fill the enclave vaults.

Their conflict became personal the day Sera's hunters returned from the breeding pits with a sealed crate and Nessa recognized the resonance signature of the artifact inside it. Sera has since offered Nessa a position on her research staff twice, both times with a smile that made clear it was an offer Nessa could not refuse safely. Nessa holds proof that Sera has a secret agreement with the Ashen Choir to split the artifacts, and Sera knows Nessa has it. They are circling each other through enclave politics, and only one of them will leave the council chamber with their reputation intact.

Possible Resolutions

  • Expose Sera publicly and have her stripped of rank or arrested.
  • Confront her privately and turn her into a reluctant ally who helps seal the pits.
  • Kill her in the vault chaos and make a martyr of her for Sera's faction.

Faction

The Accord Remnant

Standing 6/10

Influence

Nessa has worked as a paid translator for the Accord Remnant for two years, reading orc war-tablets for anyone who could pay her rate. The work began as pure necessity after her exile from Sylvaneth Enclave left her without patronage, but it became something more: Captain Eldrin Voss treated her as a professional rather than a disgraced elf, and the archive clerks learned to bring her the strangest fragments first.

She decoded the tablet fragment describing the god-machine sleeping under the pits, and she was in Accord Hall on a translation contract the day the human envoy was murdered in the square. The Remnant values her precisely because she has no flag on her sleeve; a high elf who reads orc and works for coin is the definition of neutral. Eldrin has quietly offered her a permanent position as the Remnant's chief translator and analyst, which would give her access to every archive the Remnant holds, including the restricted stacks where the forged orders and the Choir's financial trail are kept.

The Remnant's weakness is also its appeal to Nessa: it is undermanned, underfunded, and politically isolated, which means it cannot protect her from Duchess Sera or the Ashen Choir, but it also cannot order her to bury a finding.

Obligations

  • Translate orc war-tablets on request
  • Keep Remnant cipher methods confidential
  • Report findings that affect Accord security to Captain Eldrin Voss

Benefits

  • Access to Accord archives and restricted stacks
  • Safe lodging at the Broken Banner
  • Eldrin's protection and the Accord Signet if she earns it

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