Ghoul

5e

medium undead, chaotic evil

Challenge 1 (200 XP)

STR
13 (+1)
DEX
15 (+2)
CON
10 (+0)
INT
7 (-2)
WIS
10 (+0)
CHA
6 (-2)

Defense

Armor Class 12 (dex)
Hit Points 22 (5d8)
Speed 30 ft.

Proficiencies & Senses

Languages Common
Darkvision 60 ft.
Passive Perception 10

Traits

Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Poisoned

Actions

Bite

Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) piercing damage.

Claws

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Reference Text

A gaunt, humanoid undead with pale skin and sharp claws, lurking in shadows.