Merfolk

5e

medium humanoid, neutral

Challenge 1/8 (25 XP)

STR
10 (+0)
DEX
13 (+1)
CON
12 (+1)
INT
11 (+0)
WIS
11 (+0)
CHA
12 (+1)

Defense

Armor Class 11 (dex)
Hit Points 11 (2d8+2)
Speed 10 ft., swim 40 ft.

Proficiencies & Senses

Skills Perception +2
Languages Aquan, Common
Passive Perception 12

Traits

Amphibious

The merfolk can breathe air and water.

Actions

Spear

Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.

Reference Text

A merfolk, a humanoid with fish-like lower body, adapted for aquatic life.