Orc
5emedium humanoid, chaotic evil
STR
16 (+3)
DEX
12 (+1)
CON
16 (+3)
INT
7 (-2)
WIS
11 (+0)
CHA
10 (+0)
Defense
Armor Class
13 (armor)
Hit Points
15 (2d8+6)
Speed
30 ft.
Proficiencies & Senses
Skills
Intimidation +2
Languages
Common, Orc
Darkvision
60 ft.
Passive Perception
10
Traits
Aggressive
As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
Actions
Greataxe
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.
Javelin
Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Reference Text
A hulking green-skinned orc with tusks, wearing hide armor and wielding a greataxe.