Ogre

5e

large giant, chaotic evil

Challenge 2 (450 XP)

STR
19 (+4)
DEX
8 (-1)
CON
16 (+3)
INT
5 (-3)
WIS
7 (-2)
CHA
7 (-2)

Defense

Armor Class 11 (armor)
Hit Points 59 (7d10+21)
Speed 40 ft.

Proficiencies & Senses

Languages Common, Giant
Darkvision 60 ft.
Passive Perception 8

Actions

Greatclub

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Javelin

Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Reference Text

A large, brutish giant with thick hide armor, wielding a greatclub. Dark, menacing appearance.