Scout

5e

medium humanoid, any alignment

Challenge 1/2 (100 XP)

STR
11 (+0)
DEX
14 (+2)
CON
12 (+1)
INT
11 (+0)
WIS
13 (+1)
CHA
11 (+0)

Defense

Armor Class 13 (armor)
Hit Points 16 (3d8+3)
Speed 30 ft.

Proficiencies & Senses

Skills Nature +2, Perception +3, Stealth +4, Survival +3
Languages Any One Language (Usually Common)
Passive Perception 13

Traits

Keen Hearing and Sight

The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions

Multiattack

The scout makes two melee attacks or two ranged attacks.

Shortsword

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Longbow

Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Reference Text

A medium humanoid scout, likely wearing leather armor and carrying a shortsword and longbow, in a wilderness setting.