Dire Wolf

5e

large beast, unaligned

Challenge 1 (200 XP)

STR
17 (+3)
DEX
15 (+2)
CON
15 (+2)
INT
3 (-4)
WIS
12 (+1)
CHA
7 (-2)

Defense

Armor Class 14 (natural armor)
Hit Points 37 (5d10+10)
Speed 50 ft.

Proficiencies & Senses

Skills Perception +3, Stealth +4
Passive Perception 13

Traits

Keen Hearing and Smell

The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics

The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Reference Text

A large, powerful wolf with thick gray fur, sharp fangs, and keen eyes, standing in a snowy forest.