Zombie
5emedium undead, neutral evil
STR
13 (+1)
DEX
6 (-2)
CON
16 (+3)
INT
3 (-4)
WIS
6 (-2)
CHA
5 (-3)
Defense
Armor Class
8 (dex)
Hit Points
22 (3d8+9)
Speed
20 ft.
Proficiencies & Senses
Saving Throws
Wis +0
Languages
Understands All Languages It Spoke In Life But Can'T Speak
Darkvision
60 ft.
Passive Perception
8
Traits
Damage Immunities
Poison
Condition Immunities
Poisoned
Traits
Undead Fortitude
If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
Slam
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.
Reference Text
A shambling humanoid corpse with rotting flesh, sunken eyes, and a vacant stare, dressed in tattered clothing.