Stone Golem

5e

large construct, unaligned

Challenge 10 (5900 XP)

STR
22 (+6)
DEX
9 (-1)
CON
20 (+5)
INT
3 (-4)
WIS
11 (+0)
CHA
1 (-5)

Defense

Armor Class 17 (natural armor)
Hit Points 178 (17d10+85)
Speed 30 ft.

Proficiencies & Senses

Languages Understands The Languages Of Its Creator But Can'T Speak
Darkvision 120 ft.
Passive Perception 10

Traits

Damage Immunities Poison, Psychic, Bludgeoning, Piercing, And Slashing From Nonmagical Attacks Not Made With Adamantine Weapons
Condition Immunities Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned

Traits

Immutable Form

The golem is immune to any spell or effect that would alter its form.

Magic Resistance

The golem has advantage on saving throws against spells and other magical effects.

Magic Weapons

The golem's weapon attacks are magical.

Actions

Multiattack

The golem makes two slam attacks.

Slam

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.

Slow

The golem targets one or more creatures it can see within 10 ft. of it. Each target must make a DC 17 Wisdom saving throw against this magic. On a failed save, a target can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the target can take either an action or a bonus action on its turn, not both. These effects last for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Reference Text

A stone golem is a large, unaligned construct that serves its creator. It is immune to many conditions and damage types, and its attacks are magical.